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Pointless Top 10 Caves in World of Warcraft

Kermits_vengeance: It's gotten to the point where Crendor is haunting my dreams, I can't even sleep without hearing "Hello everybody and welcome back to pointless top 10"

MorbidBloodshed: honorable mention: the standard wow cave. same design all over the world, you go left you reach a small pond, you go right and you end up above it where they usually put the quest objective

forrestredd2706: "Ah, I don't know." And then he died...

Ah, that's how you wanna go out.

springsprinkles5053: Regards the crystal cave :

In Donkey Kong 3 (back then, the super nintendo) you can find a bunch of crystal caverns.

Inside the cave is little "bananabird" trapped in a crystal.

You free it by playing a little minigame.

The crytals will glow up and make sounds in certain ways. All you do is repeat it with the A, B, X, Y buttons.

And yeah, obviously, the soundpatterns become "more difficult" by the time to remember.

Hope that helps.

Lovly video once again crendor. :)

Wish you a happy sunday

KingChayle87: Don’t even get Crendor started on caverns and catacombs

spriggs_fm: I hope Hallowfall makes it to top 10 caverns

thereverendcoyote: The ogre Cave has layers because Ogres have layers. Like Onions, but not parfaits.

DarthSears: A pointless thing that I learned is that the back of that new starting zone they added in Shadowlands uses Stormheim geometry.

Also there's a fleshed out underwater section and cave in the shoreline, implying that they planned at some point to have underwater quests.

NekoFaustus: the crystals in un'goro i think are a reference to the land of the lost tv show. both it and un'goro crater are these "lost world" type settings where dinosaurs roam free, both have remnants of an ancient scientifically advanced civilization (titans in wow, altrusians in TLoTL), and, most importantly, both have crystals and pylons for them to slot into.

more specifically, in both theres an emphasis of combing crystals of different colours to get different results. in wow its just stat buffs, but in TLoTL you could do stuff like make force fields or (theoretically) open portals across time and space

heck, when i was looking at the quest text for first using the pylons it specifically mentions arranging them on a table w slots in it, which is how its done in the show

Roqueforte: Crendor's vidoes have had such a positive effect on how I play the game. I try to be more unhurried now when I play and notice what is there to be found and considered.

Thanks, Crendor.

LisaEaddy: I'm here. I like this. Thanks

Aug 26 2024

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