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More Tuning! Evoker Mage Buffs Nerfs Why change gameplay? World of Warcraft The War Within


patrick2657: I wonder what percentage of Arcane players are actually doing the spell queuing correctly. If Blizz left spell queuing and tuned the other nobs to balance it for people using spell queuing it would likely be rather bad for anyone not doing it which might be most of the player base.
hunterbell2066: So since this was such a small nerf and Arcane is still that far ahead I'm guessing we are about to get hit with more nerfs eventually. So they hit our game play and will nerf our damage soon. I really hope they just don't completely gut Arcane because it is such a fun spec right now. Can't believe we are having to talk about this again after the NP revert
Crix_Gaming: Am I the only one who prefers Spellslinger Arc?
Monstein: My lone issue with anything with double-dipping is that the game does not explain it. I know the only reason I understand it is because of guides.
itsjaboi377: Firestorm buff is more than 3% on pulls that don’t take an entire 12 seconds and or tanks who are always moving around
MrJeremydb91: Sigh…they are making this even harder for like 90% of players…how many are just going to miss a 2 second buff lol
peterj.2114: I find it funny that both changes to the arcane mage rotation are the exact opposite of what the spec needs (hint: it didn't need anything just numbers tuned).
jacerogers4477: This is exactly why people lose faith in Blizzard. Instead of bringing something in line with the other specs they just nerf the fun of the spec. Then the specs that are just completely dead (frostfire) they give the most pathetic buff.
Nit0WasTaken: Spellqueueing and double dipping is so much fun and feels so rewarding. But apparently Blizzard hates it.
Adardrae: The only reason to make this burden of power change the way they made it was: They want to reduce the delta between skilled player and unskilled player on some level. It might not be intuitive to a new arcane player to double-dip on the burden buff, so a new player will do drastically less damage than a skilled player. Nerfing the ability to double dip will reduce arcane's damage in a way that also reduces the difference between a terrible player and a good player.

Sep 05 2024

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