enzoshink7597: How does loot work in pug raids
-> roll need on everything
-> try to sell your loot
And thats how it goes
codydymco1215: I love when the guy in the region's best guild tells us how loot distribution works in pugs based on his experience. Super insightful.
TimeRift609: I miss personal loot in pugs. It makes farming transmog nearly impossible once you are geared.
scott-ic5sh: Personal loot is 100x better
BarrettRTS: Something that Max didn't really go into here is how big the issue of group loot dropping unwanted items is. I've seen posts from guilds with 1 hunter in their raid and the boss drops 2 ranged weapons. I've heard personal isn't perfect either, but at least you don't get more items dropping than classes who can use it.
I don't get why it isn't an option either. Timewalking raids use personal loot and it works fine there.
sirzorba: My guild does a weird sort of honor rules system where you can roll on basically whatever you want, but only win 1 piece of tier and 1 piece of non-tier gear per week. After that you can greed on whatever you want, and there's generally been a pretty good chance of getting something from greed rolls because a lot of people like to save their need rolls for the big ticket items. The only thing our raid lead/officers have direct say on is profession recipes so they go to guild crafters(prioritizing anyone who was actually in the raid where it dropped) who can make the best use of them for the whole guild's benefit. It's the best way we've found to sort of spread out the loot evenly, give everyone in the raid some level of control over what they want, and avoid any "favoritism" loot drama. The main drawback is it's kind of a pain to keep track of if someone keeps rolling need after they've won something for the week but it's only actually become an issue once in my entire time with this guild. Ultimately I much prefer it over personal loot.
We only do AotC though and everyone's pretty chill about loot in general, so idk how much mileage any other guild might get out of doing it this way.
D2Mephisto: getting kicked for winning loot in a pug DOES happen lol. it is rare but I have seen it 3 or 4 times since Dragonflight, so over the past 2 years I've seen it about once every 5-6 months or so~
rare, but does happen.
yingtao6927: The big difference between group loot and personal loot is that the sequence of rolls are reversed. With personal loot it rolls first who gets loot and after that which item. With group loot it rolls the item first and the players roll second resulting in scenarios where all bosses drop loot you can't click need on. So with personal loot you had a fixed 1 in 5 chance to get loot from a boss. With group loot you have for example a 1 in X chance to get an item to drop from a boss and after that a 1 in X chance to win the roll against the other players.
So if we take the first boss of the raid and you're a mage, there are 5 items you can roll need from a loot pool of 13 items total, so a 5 in 13 chance for the item to drop. If there are 4 cloth wearer in the raid it's a 1 in 4 chance to win the roll. So instead of the fixed 20% chance from personal loot you end up with a 9.6% chance to get any loot from that boss in that situation. If you have more people that can use the loot your chances go down, if there are less, your chances go up. With trinkets, rings and necks that almost everyone needs you chance to get those items is extremely low.
duman173: From experience, in my guild we have a rule that trials only get loot after most of the regular guildies but only because it has happened often enough of new recruits using us as a stepping stone for higher ranked guilds and taking all the loot we give them, now a days you can have a full raid with 4tier pieces in one reset so that never a issue it's more for when there are special weapons or trinkets, never feels good when a well performing trial gets like one of the 3 super powerful trinkets that dropped during prog because its super good for their spec only for them to leave after a reset of kiling a really hard prog boss and having the kill and loot to go look for a higher ranked guild. So it's not about favouritism is about not just losing effort you do during prog and it going to waste half way thru a tier
dakodastevens8972: I also think there is a psychology component. Losing an open role for a big piece of loot just feels worse then someone else getting awarded it for personal loot. It is nearly exactly the same thing, but it doesn't feel the same
gamertd4093: That has literally happened to me, rolled on a trinket on my warrior and was asked to give it to the raid leader and I said no they instantly kicked me lmao I was top dps for the majority of the fights on that heroic pug
icresp4263: I liked when personal loot snd group loot were options. Group loot is obviously goated for organised teams but any team thats low mythic or heroic its worse just because of how it makes people feel. Back when my guild only did early mythic we only used personal loot because when anything drops on group loot the person that wants it instantly thinks it should go to them, so the person who wins it gets hate from everyone else. I feel like in personal loot everyones doesnt feel like the loot is right there for the taking, if its auto put into someones bag they can get mad at rng or blizzard but not at their friends.
snakeeater1215: Personal loot you can bring 10 friends and have a high chance at getting a specific item.
Group loot maybe the one item you need drops, and 20 are rolling for it.
Group loot you can bring friends to roll on everything while the pugs can't compete with 80% of the raid rolling on one item.
snakeeater1215: With personal loot you can loot the boss and not pickup your drop so you don't get kicked/get 10 whispers.
Kevkoss: What baffles me is Blizzard never being able to compromise. We somehow went from everything personal to everything group, when both systems have place in the game.
Personal loot should have stayed in LFR and non-guild group pugs by default just like it stayed in dungeons.
Group loot should be default in guild groups.
And in pugs/guild raid groups it's up to leader to change it to personal/group/master depending on group needs.
SimgotZz: Worst is in mythic pugging you always have 1-2 guys romming on everythkng trying to sell it
SonicAF: Loot politics is reason enough not to raid at all. Class-specific loot distribution is a cherry on top in favor of personal loot.
billflynn9962: changed raiding? group loot has always been in wow since beta in 2004.... huh? Personal loot is what changed wow and they removed that change
elvisferraretto7818: The loot diversity argument is bs, max is delusional as usual.
dw5572: When kyvessa drops 3 daggers, and you only have one rogue that has them already, it does feel really bad
eboknight6146: I don't think kicking for getting a piece is very common, but for sure kicking to keep people off the roll is a thing. Like with the Aberrus class trinkets, it was pretty common for the pug lead to dump everyone that was on the same trinket roll just before that boss.
Kryoxys: Personal loot prevented the raid from earning "unusable loot" in the sense that you could get a bow in group loot with no hunters but on personal loot that would never happen if you have no hunters.
grubi05: Play this vid on 2x and watch Max shake like he has parkinsons
stephenratulowski7094: I’ve never seen 4 daggers drop with no rogues in the group with personal loot.
teaganwalsh7011: I've seen guilds fill the rest of the raid with pugs, but if something that someone needs drops everyone will roll need on it to trade to the person. Also really annoying seeing a dagger drop when my guild doesn't have a Rouge.
meechow153: I love the subtle FFX music playing
Mar 03 2025