Nataz06: Bro you gotta stop trying to please everyone in chat. Every video/stream I watch you're the only one out there letting it bug ya. There will ALWAYS be someone that disagrees with you. You're a lot like myself who wears our emotions on our sleaves sometimes and when others don't agree with me I take it as a personal insult. You gotta break that habit, I know it can be hard but you're ALLOWED to feel how you feel, this is YOUR channel not anyone else's. We all show up here to watch YOU, just be you :)
DuoMaxwellDS: If they want the game to be slower pace, they need to apply that to the monsters too.
darkshadowema: I'm happy there's people having fun,i'm not having any fun but it doesn't mean i have to be an asshole to people having fun with the game.
Exiled_Rouge: I think Mr. Llama and Kripparian's most recent videos on POE2 really get the heart of the game DESIGN choices that make POE2 so polarizing.
Sure, many people hate just to hate. And many do enjoy the game sincerely.
However, I think the volume of displeasure within the community indicates a totality of the design being the issue.
For example, if POE2 was a slower paced game- that would just mean it's not for everyone and likely wouldn't cause such a dust-up.
POE2 being slower paced, having large areas, needing checkpoints, having few map mechanics, and fast monsters and HP sponge rares AND... AND...
That as a totality is the source of vigorous dislike. Players sum this up as "unfun."
perooo8526: I really don't mind that the game is hard, slow and what ever. My biggest problem is that loot is not rewarding. If you don't find an upgrade for 20-25 levels it just feels bad and I don't want to play anymore.
I don't want to rely on trade, which btw is f-ed up after only 3 days. Make real crafting and make it accessible early on, not the stuff we have now where you just slap materials and hope for the best. That way you will solve the slow gameplay.
In my opinion GGG needed another year before launching EA to iron things out. But I don't doubt they will deliver a masterpiece, they are one of the few developers that are passionate about their game and even though, everyone is making fun about their "Vision" I don't doubt they will deliver on that and make the game they truly want.
(Hope I could explain my POV, English is not my first language
Adam-qz9ec: methodical gameplay is inherently impossible when facing very large crowds of mobs.
punz7777: The zones are designed with quicksilver in mind. Look at any of the early previews. They even bragged about all the sprint animations they did.
And then they removed any movement enhancement from the game, but kept the zones.
You. Can't. Have. Both!
ShaunhanM: POE2 in its current state would be fine if they didnt stop making POE1 leagues. Like if we were coming up on our 3rd POE1 league since Settlers the narrative wouldnt be as negative, people dont want to see their favorite game die for the beta of a game that isnt made for them
Sly_404: Weird how you've been very vocal pointing out the endless flaws D4 had but if same happens to PoE2 you get all defensive.
What you called "valid criticism" before all of a sudden is considered hate.
Simmoriah: Look I'm glad you are enjoying the game. I am too, but I think streamers should be negative if that is how they feel.
Tolerance is how a free society thrives, look it sucks that you feel bad about people feeling bad I'm glad you are getting it out. However you should realize that is a two way street, and you are doing the exact thing they are, you just aren't attacking the devs you are attacking the community.
As for POE 2 they just need to drop more loot and people will stfu...it's an ARPG that how it works.
loffel1700: With love, I don't think you understand still what a lot of seasoned veteran poe players dislike about this patch. Saying that "we weren't ready for this system shock" and "poor communication from GGG and nerfs should've come sooner" just misrepresents us.
We do not like the tedium of doing no damage to monsters. The problem is GGG is doing a lot of this intentionally as per the design philosophy. We don't agree with it. We tried it, and we're stepping away. We didn't understand how serious they were towards what end they meant it, and that is what pushes us away.
And they don't seem to understand either: you cannot shove souls-like game design into a Diablo II environment. You cannot meaningfully duel foes with blocking, parrying, dodging, healing, or out-positioning when you have 20 foes chasing after you at sprinting speeds. You tend to choose to either run from them in hopes to survive, or wipe them out with aoe skills instantly. You might even try to kite them around and pick them off slowly. However, none of these are examples of meaningful combat. So, this is just a waste of time.
KolinarK: PoE 2 is an early access which is exactly why it needs all the criticism it can get. A full release can only happen once.
Zetler: GGG deserves all the blame. EA or not, once the community pays for the game and the MTXs, the expectations are set. “The Vision” and the reality of the game systems don’t align. The result is community back slash.
veritaseru: They must've accidentally nerfed loot in the first 72 hours.
I finished campaign with 120% rarity and had 10 exalt drops.
On rerolling, just today I got 12 exalt in act 1 with only 11% rarity.
I STRONGLY believe they reverted loot to base state at release in the first 72 hours THEN realized and turned on rare monster modifier drop scaling BACK ON roughly 24 hours ago.
Anyone else notice?
Also, GGG said in the QA that runes are the new crafting bench..
In order for that to be true, there would need to be 5-10 the artificer orbs/double and single socket items dropped.
grimkhor: Honestly nobody is having an issue with you voicing your opinion in a constructive manner. What people have issue with is you talking down to people who do not care about being nice about it. People took time of from work. People have to live with the abandoning of PoE 1. People have invested time and effort to make the game work for them. They get disrespected by these comments of you and the developers. I would really appreciate you stopping to talk down to those people. People forget that nobody is playing the game because they hate it they hate it because they want to love it but this ain't it.
Vaestus: Feels like you just got too big too quick for your own good. You havent figured out how to actually interact with a community that is no longer 100% with you like a smaller channel would have. You got too big before you could learn how to deal with haters, and it shows because you just LOVE doing things that obviously piss off haters.
Youre positive, and you never outright attack, but you dont know how the words you say come off to people, and regularly you downplay peoples issues and act like they're completely wrong and unjustified for issues that are very much so not wrong and very justified. You say these things are just your opinions but then will state outright in no uncertain terms that someones issue with the game is wrong, and "they couldnt possibly have a point, theyre just a hater, or they just want to be OP and cant stand they arent, or this or that or-" you get what Im saying.
You keep saying you acknowledge others critiques of the game while consistently minimizing them, and the entire time your unending positivity comes off not like positivity, and more like a holier than thou attitude when you constantly just say "Nuhuh youre wrong you just hate PoE 2, look all my friends are having fun see? Youre the problem" which make no mistake, thats ONE THOUSAND PERCENT how the things you say come off to people, and it comes off as pretty cringe behavior that definitely stokes the hate you get.
Dewulfi: I think people react to you in such way always because how you react to every single negative feedback. Even if something sucks, you always react first like the person who complain are in the wrong, villanizing them, that just sparks more fire. Every person who has public persona, be it content creator or actor, they get all kind of bullshit, its best to just let it go, because you will never change someones opinion in internet.
As a hc warrior player I have been enjoying the game since day one of the patch and never really cared for the drama, but the big freakout is valid, even tho hilariously overblown
Thoth3699: I didn't even watch anything other than the poe 2 huntress trailer. Jumped on the 5th of April, created a huntress, and lighting speared my way to the end. Was a great experience. Had no idea there was so much backlash, lol. I enjoyed the parry mechanic, but I use a controller. Hold down the left trigger, use the right thumb stick in the direction I want to parry, parry, disengage, lighting spear, all mobs gone. Easy. The game is better on controller.
justinkessler4109: My problem with this game is shown in your Jamanra kill. Slow meaningful combat with zero reward. You’re lucky to even get 2 yellow drops from a kill like that so 18 mins of a fight for what? What blows my mine is how I go on in the campaign and speck 100% damage in my passive tree yet somehow get weaker. How does that work?
VoyKarma: Me and 4 other friends play every single leauge start for the last 8 years and we always have fun but this is the first time all of us want to quit after just 2 days of this update
Fandolorian: Man, you really like being dramatic don't you. There is ALOT of projection coming from you in this video, and you are putting the reactions of some people and putting them in one category, and framing their opinions in a negative light when really, they are making valid critiques about the game. Go look at the forums and go look at the people who have 15-20 supporter packs, and have spent THOUSANDS OF DOLLARS on POE1/2 that making comments simply asking for the monster speed to be reduced, or to reduce act 3's zones and cut away some of the dead ends, or places that just don't fit or flow into the game. Alot of these people, want loot drops to be improved, because YOU CAN LITERALLY GET SOFT LOCKED, when bosses with "unique drop protection" aren't dropping upgrades and dropping shitty blues that are worth nohing, and don't progress your character. Nobody plays Ruthless for a reason, there's a reason why the numbers are so low, yet they dedicated a whole new game to this mode, it's honestly baffling.
I've said it before, and I'll say it again, toxic positivity, is NOT positivity. And alot of people, myself included, have called you out for this, and you've BLOCKED people who aren't even being aggressive towards you, yet in the same sense you're calling out people for being aggressive but YOU can't even handle some soft comments without taking it as a personal slight. You aren't a company or corporation Tri, GGG is NOT your identity.
The game is in an absolutely terrible state, and the heavy handed nerfs went WAYYYYY overboard. Some skills, were nerfed by nearly 600%...For example: Skeletal Arsonists, took roughly 15 hits to kill a white monster, MULTIPLE of them. This skill was viable, not insane in 0.1, and now, is basically unplayable in 0.2. Witch in Act1/Act2 monsters are so tanky compared to your minions, that you end up just getting surrounded by monsters ( white mobs ) and they kill your minions, and your minions have a 5-6 second respawn rate, so you just die and can't defend yourself.
Trash mobs should be trash mobs, they have existed in the ARPGs forever. I've been playing for 30 years all the way dating back to Diablo 1. Trash mobs are there to help you learn and use your new skills as you progress through the early game, and the fact that this is literally more difficult than pinnacle end-game content, is a problem, and that fact they they are impeding your character progression is terrible design.
The problem is, all of these combos, while they're cool and fun to play can be interrupted by all this over-tuned crowd control in the game, like stun, freeze etc. and the speed at which monsters attack in POE2 is at POE1 speeds, making it extremely difficult to pull off all of these combos. The problem with this is if you add too many combos, the game just becomes a chore and stops being: A VIDEO GAME, and instead of playing that game, you're just working. POE2 went way too all in on these combos, and lost some of the simplistic beauty that it had in POE1 doing a complete 180 just for the sake of NOT being the same game. Combo's are good against bosses forsure, and honestly it should be totally fine to use 1-2 max abilities, and focus on those skills rather than having "Flask Piano" gameplay like in POE1.
The POE1/2 devs themselves they didn't want players pressing 4-5 different flasks at a time, it was unintuitive, and unfun. Well, you know what they did in POE2? They essentially just did the same thing, except with combos, making the game more complex and stripping away some of the best parts of POE1.
Jonathan Rogers has also been caught LYING and being DISHONEST on multiple occasions about certain aspects of the game, or promises that he has made. Maybe there's a reason why people feel this way, because they've invested their time AND money into this game. If it weren't for people speaking up like this, GGG would not be in the position it's in today, look at Kalandra league for example, and look at this most recent string of terrible patching. If it weren't for the community keeping this up, this game would be in an even WORSE state than it currently is.
You should be thanking the people that are speaking honestly right now, because if we didn't take this "stand" like the apparent "stand" you're taking, standing up for GGG, this game would be in BIG trouble.
sportschool3537: I'm sorry... you yourself just said you had an 18 minute Jamanra fight... 18 minutes!!! In a goddamn campaign boss that should be lasting 2-3 minutes at most!!! The game is not hard... it's tedious, it sucks the life out of you... it doesn't allow you to have fun because everything drags on and on and on and oooooon... even killing white mobs is a drag...
And the "it's early access" thing is utter bullshit... come on... this bloated, draggy mess is their "vision"... we have Jonathan and Mark saying "this is not as bad as people complain it is..." and telling us "we don't play our own game... we don't even playtest it!!!"
One thing... next time, tell Mark and Jonathan to stream themselves playing their godawful, draggy, sloggy, life-sucking game... tell them to stream themselves have 18 minute fights against a campaign boss and be ok if they mess up in the 18th minute... somehow they decided that fighting a boss in PoE2 should be as long as a Monster Hunter fight but with Elden Ring mechanics... and don't even get me started at the horrific mob swarming... every boss that has minions becomes instantly toxically annoying because these mobs don't goddamn die... they die so slow that you're a sitting duck...
Jonathan and Mark haven't played a minute of their game... not even a minute... they know NOTHING about how their game works...
This is an ARPG where you're supposed to be powerful... the knowledge of the game doesn't come from running around and tumbling like a clown at the circus for 18 minutes against a boss... the knowledge of the game comes from understanding the numbers, stats and corresponding skills and breaking the game... and breaking the game is FUN!!! What PoE2 does is the least interesting way to play a Souls-Like game without even understanding how Souls-Like games work...
And if you're a YouTuber and you're constantly defending a game that is OBJECTIVELY really really bad and giving excuse after excuse then yeah, you have to accept the comments coming your way because you're a PUBLIC figure... and be a man and take them on the chin... whining about is an entitled snowflake mentality...
I've played tons of games in Early Access and none of them were like PoE2... PoE2's game breaking stuff are not bugs of "unintended mistakes"... PoE2's game breaking stuff are all based on conscious decisions of the devs... so the "it's still early access" excuse is utter bullshit... but you keep spitting that left right and center... and when people call you a shill you get offended... sorry but you're NOT objective and you're blindly worshipping GGG and eating up their bullshit... which is WHY people call you a shill...
Nobody has anything against YOU personally... you need to grow up and understand that when your opinion is one that goes against common logic, against the knowledge all of us gamers have accumulated through playing games for decades and against the vast majority and you tell it in a public space (while also making money out of it) you will have to be prepared for the reactions that come your way... if you can't and you wanna be liked by everyone and everyone to be polite to you then you're not cut out to be a PUBLIC figure...
End of the lesson...
tonyr6180: Love your content but the toxic positivity will upset folks at times. Just let people vent to be honest when it doesn't go over the line. Disagreeing with people when they're already upset is only going to stoke the flames.
MisterToeToo: Don't take it too personally, man. Your positivity is a big part of the draw for your content.
I am taking a break from POE2 myself. I think they went too far with the nerfs for me, but I'll be back when there is another update. I didn't put in hundreds of hours to get to 95, only to be stun locked by white mobs when running maps.
gabriell3446: POE2 feels like you are playing dodgeball with the enemies and you are allowed to throw regular dodgeballs at them while they throw cinderblocks at you, the moment you pick up a cinderblock to throw back the ref chastises you for breaking the rules and takes the cinderblock away from you and gives the enemies a wrecking ball.
sy-ky_buddy4603: Ah the tri cycle...he did the same thing for 0.1.0...deny-deny-deny that anything is wrong with the game and then 2 days later start to finally understand the issues
Apr 10 2025