aberwood: It's a shame runes are so goddamn expensive, impossible to justify experimenting at the moment.
cybacsenior: Opening screens have gone up 50 points man, keep em coming.
shanxhe: GGG makes some of the spiciest build enabling mods then lock all of them behind literally impossible to find runes fffff
mr.catface-2635: The problem with this weapon for me is the insane cost of runesmithing. I feel like the numbers on how many runes you need are just way too high. Can't imagine how anyone in SSF would be able to use these higher level rune enchants
mintgreen7433: the point is the cost of powerful enchantment are very expensive right now , I think the best way is this weapon drop as 3 random enchantment already
cashandraven2369: Well, time to go STR stack elementalist ignite now, or at least I WOULD if the freakin boots didnt cost so much. Now on a more realistic note, mana stacking Elementalist using something like Leap Slam of Groundbreaking would be super potent, event without getting a ton of mana. There's already a build out there that gets like 10m ignite dps with garbage gear, and caps around 25m. However, with the glad change, I also wonder about using the mana stack and Scales of justice and stacking hp and mana to abuse the flat damage with the new dmg effectiveness changes.
abdelqaderjedah2243: Love the intro
Goremize: Runes being as rare as they are, gold being as little income as it is. Trying to pull this off in one league would be a lot of work and grinding.
Probably why the mace is as cheap as it is. Just because trying to put rune enchants on it is so expensive. 1 power rune is like 3 div or more. Some of those later enchants need 15 of them.
They give us these interesting options, but then make sure that 99% of people will never see them.
nater8410: Now think about dual wield this weapon xd
kaizerdeath12: I was under the impression of "2 additional enchants" went along with "unique cannot be enchanted" to mean 2 MAX enchants, not 1 2, this is nice to get clarified
Aug 12 2024