kallol248: “We are playing POE2 but the monsters are playing POE1 “ that’s exactly the problem!
deadghost1189: 300 support gems. I can only use 3 lol
XiLock_Alotx: Woke up today, logged in PoE 2 and experienced multiple crashes. Guess I’ll wait until 1.0. Was really just playing to stay occupied until LE.
Joesifer: Did they nerf monsters as well? No. Did they fix the stupid 1 hit kills that you can't see? No. Did they give your character mass so that a rat doesn't push you across the map? No. Did they clean up the screen vomit that occurs when a bunch of spells and skills so you can see what's actually happening? No. Did they nerf the dumb Trails for the Ascendency points so normal people can actually complete them? No. So the game is still a janky mess. Cool, Pass.
marzatplay: 17th can't come soon enough. LE waiting room
smvincent84: "the meta is completely different now, and that's great!" - That statement there is what many of us hate about modern arpgs. There is a difference between bringing an overperforming build down equal with other builds vs. deliberately nerfing them out of viability to force a change whether players want it or not. The latter is the reason I still play old arpgs before this became the go to tactic for devs.
tabin00: Somebody somewhere wrote that this new PoE2 patch is the best patch Last Epoch could get. And I agree with it.
sabihrashid252: I have NEVER seen an ARPG patch being received this poorly.
Unchainedboar: i played 300 hours of poe2 i cant get into this patch... everything takes soooooo long to die... its fucking boring...
hexen2801: It's funny to see PoE2 experiment with so many things and finding out the limitations of ARPG gameplay, I hope the game becomes better for it.
Stack-Overflowed: "...Meanwhile, D4 players are dying IN TOWN!"
Mystery__Guest: this patch is the best advertisement for Last Epoch
gaetanoscaduto4076: Poe 2 is rough for sure, but I fully support the vision of slower gameplay. I want character development to matter in the face of a world that’s trying to eat me alive.
Ascendancy-: My Short experience with Dawn of the hunt launch:
I'm not sure why but I had no issues running the game. I did have one singular crash. But it let me right back in and did not crash again afterwards. Frame rate was as normal as it always has been playing the game.
The only thing that was odd to me was it felt like the difficulty had been spiked up a lot. Playing the new class I died several times in the first Beach area to normal mobs. Which has literally never happened before in both poe1 and Poe2 lol
YonoZekenZoid: Tecnically, "Unknown object type serialized by server" means the server serialized (i.e. turned an in-memory BLOB into its text representation), and the format of that serialized object is unrecognized, so the client can't parse it back into a BLOB.
If I were to guess, I'd say they added or removed an attribute from an object on the server, and forgot to update the client schema.
BLOB = Binary Large OBject (it could also be a Small OBject, the important part is the Binary part)
nisx2012: Those nerfs reminded me of when Blizz were nerfing things in D4 in the beginning.
shawmeck9323: Hey, Rhykker, just in case you're not aware, Mario is pronounced as Mah-ree-oh, not Meh-ree-oh.
PatchworkR66: The problem with huntress combo play is that it relies on charges. In the first two acts you basically can't get charges any other way than parry disengage, so the dynamic is mostly about waiting for enemies to hit you, but not too many at once or you're stunned.
Pretty much all of the skills that rely on charges, are worthless without the charges. Why are the charges even a part of the equation, wasn't the idea to do combos? I don't really mind parrying as a mechanic but when your combo becomes "wait for enemy hit parry disengage explosive spear whirlwind slash x3 barrage twister" to do a bit of damage, what are we even doing here?
kolai1987: They should give a license to SC to Tim Morten over at Frost Giant.
gatorbite9816: POE2 so far is a boring slog and i can't imagine leveling multiple characters before I'm burned out.
huddleaw: Can we all admit POE2 just isn't a good game?
Jenisiz7: Hating it, new heads at GGG don't know what they're doing. Mobs, Map Size and RNG Crafting don't work w/ these new changes. Games a slog now, taking way too long to clear maps w/ too many risks and minimal defenses. It takes about 2-3x as long to clear maps from last league now w/ worse drop options b/c increased item pool. Also, in order to even make solid dps in endgame and to make it worth, you have to find a skill dps exploit, which will get nerfed next league for sure. The direction their going, isn't in alignment w/ 95% of the game as it is. If they want to make it slower and more combo focused, maps need to be smaller, crafting needs to be even more deterministic since you require really good weapons for even ok damage and rebalance the mobs and space them out.
ReflectMobs: Id rather play the same three viable builds over the new zero viable builds.
lucassantiagodominguez: They went too far with the nerfs
McLolzable: Those clowns rushed their unfinished patch out to trip up Last Epoch ahahahahahahahahahahahah
ExcessumGaming: Problem is that when you slow it so much most ppl cant be bothered to replay the campaign anymore and get to endgame anymore its an issue. Atm you cant even do T1 white unmodded maps w/o daying and it takes like 60 min to finish it because mobs have like infinite hp.
Apr 06 2025