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Path of Exile 2 Feedback After 500 Hours 5 HUGE Changes We Need In PoE 2

jamiedonis4111: Performance needs sorting, nothing worse than getting killed due to stutter or fps drop and losing everything inside the map.

LazyPanda008: i hope they address the problem with evasion/armor, its so annoying that nearly every build i know plays with energy shield.

LeonardoDaWerner: What repeatedly bothered me, was me wanting to pick up a piece of gear, but I couldn't.

Not because my inventory was full, mind. But because the space for the item was occupied by a wayward orb of augmentation or something, so I had to manually move things in my inventory around to make room for the 2x3 slots the item requires.

Autosort would be so nice.

dbooher1: Just wanted to say as a 51yr old gamer from North Carolina, that I greatly appreciate your POE2 content. Out of the thousands of streamers you make some of the best top tier POE2 content. Keep up the good work.

Rd2Zion: Only 1 try on a map, but if you die you lose all the buffs for the map is very frustrating

hazenkaul3052: Solid review and can’t disagree with anything in this video. Crafting in the game is just non existent. 400 hrs of gameplay, I have seen 4 greater essences drop. Played to level 88 without trading and bascially got hard stuck because I couldnt get gear/or weapon upgrades and was using the same gear\weapon for the past 26 levels. Finally traded for an upgraded weapon for 1 divine. Have been slamming weapons for 200 hours and running end game content and have not gotten close, not once, to the making the weapon or any other item I traded for. And at 1 divine cost, its not like the weapon I traded for is some crazy S tier item. It has just helped to get through the barrier of accessing endgame content and getting some points for league passive trees. That much playtime/investment without a reward has just completely turned me off of this game.

cubiehole: The no auction house is the weirdest hill they refuse to give an inch on, especially considering the current trade system has massively failed at all the things they intended it to avoid.

CommieHamster: Dude, all the problems you've touchd are already resolved in PoE 1. I just don't understand why they are reinventing the wheel for crafting, juicing, balance, etc. They want to innovate, that's great, but innovate with something new, not the things you've already resolved.

lacarte2008: Waystones and xp loss are my biggest hurdles so far in endgame

nickparrett78: I hate the trading so much. It’s kind of what has stopped me from playing in the end game. I’ve made three characters all are at 80 or higher. Only one has decent enough gear to reliably map. It’s just so frustrating to have to trade for gear with the current set up. I wish they would implement something like last epoch.

Carlos-h2h7p: I've got bigger problem psn is down an wont let me on

Steelhead2032: Totally agree there is no crafting that isnt a series of gambling 6 times back to back. I didnt trade at all till i was in the upper 80’s lvl. But I could not get an upgrade to a single piece of gear in over a week of play, and had to start trading as i was dying over and over in the higher map lvls.

wgdjoefraser: The "trade website" needs changing, make it so the seller uploads the item for immediate purchase and delivery to the buyer, the process of having to party up, teleport to the buyer, open a trade, it makes selling things more work then reward by a lot

donateloh6894: The End game map is Jonathan's baby. He is very proud of the design. This is not going to change. It's his baby. He had fun designing and playing his end game maps.

gregoryolenovich6440: Just wanted to mention you can set up your tabs to automatically accept certain things. It isnt there for everything but like currency, delirium, and some other things can automatically go into tabs. You right click the tab and check the box for it.

Gubaji: Marty, you need to turn on affinities for your stash tabs. All the designated tabs like currency, gem, etc. When I dump my inventory after a map, basically the only things that actually end up in that tab are equipment (some odds and ends like catalysts and breach fragments as well). Maps as well because they turned off the map tab. Not that they couldn't make inventory smoother, but this change will vastly improve your QOL from inventory management. I cant imagine playing 500 hours and not using the affinity feature for the relevant items mate, that's insane.

maeshughessr369: You mean... you don't want to waste your Tier 16 weystone on a breach on Vaal factory or Augury? Aren't those fun? Especially after dumping the currency and praying to RNGesus for decent rolls on tablets and waystones.

kyuubikira: There is an auto-sort button to an extent. If you right-click the tab in your stash and tick the little box which says "gem" or "unique" or "essence" etc, when you ctlr click the item into your stash, it goes into the correct slot automatically.

TechPriest27: It has one problem: 1 respawn per map

sl1pg8r: All good points. I'm interested to see how GGG deals with these obstacles. Great content dude

KippaxInThailand: The map is a total mess and needs reworking, just started it and already ran out of Waystones at T10 can't get T11 at the moment. I've done all the easy maps so now i'm left with the ones that suck and it's hard for me at this level to upgraded them to the max so I can hopefully drop more Waystones. The endgame feels like pissing in the wind. Loved the campaign but they need to make the endgame simple and fun. So much trash in it, it's not fun and that's what a game should be fun. I wish they had an ingame trading system I really hate trading it's like cheating to me. I play on xbox so it's a nightmare and a pain in the ass to do.

BoogeymanYT77: I don’t know why, but your style of creation resonates with me so well. Always good vibes.

W video again Marty

andrewkinsley3091: what happens when you finally set up that great breach map and manage to craft the perfect waystone... just to get stunlocked to death and lose ANY and ALL opportunity in that map.

chriswhitefield3026: Do you remember that one time in Diablo 4 when every class had their own abilities, but an entire season only 1 class was viable? Pepperidge Farm remembers...

pureplay7071: D3 Rifts had the right Idea, it was map after map after map of fun, the mod density was insane most of the time and it was just fun.

huyhiguera7115: All towers should have a special boss, and tablets should be able to affect just one map, or multiple if you put it in a tower. That way you get more value from a tower, but not have to run a blank map unless you want to run through it. What do you guys think?

Monkeyman5625: It would be cool to get map fragments that you can use to play through lower level maps and gives a reason to pick up those low tier maps. The fragmented maps will be lower level based off the maps that were shattered into fragments and won’t have any endgame mechanics

Feb 13 2025

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