xSkyBoxer: thank you for the summary videos. always appreciate it for your hardwork
mr.catface-2635: I don't understand why they are so vehemently against the concept of improving trade QOL.
thejones16: De-leveling gems is necessary if swapping out a piece of gear suddenly lowers your attributes below the requirement for a gem. Especially if you have a 4 or 5 link version and now have to swap it out for a lower tier, less-linked gem.
Nothingnesslol: I really wish they made trading automatic like an auction house. Having to constantly stop your maps to trade items really breaks the flow. Also it would reduce scammer listing things at fake prices and save us time when people aren’t answering dms for their items.
trashew: Them being insulted by the auction house question is so frustrating. I don’t understand why we can’t have one. End game is extremely new player unfriendly when it comes to trading and higher end gear acquisition via trading.
xeronizer7457: you are an absolute king for covering all of it.
thank you
brianhanson7686: On death explosions also tend to punish actual melee more than it does ranged builds more so. When you are ranged its not as much work to wait to loot as it is to run from literally everything you kill in case it might go boom.
ThatOneDudeNick: When the summary is 19 minutes, you know they covered some stuff.
borisvanjava9569: Path of Exile 2 : They'll look at it
Will-vj5bc: They need to do something about trading like an auction house or make SSF more viable. I literally quit the game because the loot was so freaking bad and I would never be able to reach end game bosses like Zesht at the rate I was going. You can farm for dozens of hours and not find an item that would cost you 5 exalts to buy. I would never do it, but it feels like a pay-to-win game with how badly the drops are tuned.
iceshoqer: Concise, to the point, no fluff or waffle - excellent video and summary
LightNovelEnthusiast: I really wish DM and Ghazzy followed up on the killing rares for map completion. It’s not necessarily that killing rares is bad and it’s awesome that we get rewarded for doing it, the issue I’ve seen within the community is the fact we clear 70% of the map, the rares show up and it’s the BACKTRACKING to kill the rares to complete the map. Overall it was a great interview with a lot of information summarized really well by Raxx.
GhazzyTV: Thanks for the TLDR :)
lewishamilton3557: Caught me off guard when Ghazzy asked about trading. Jonathan was not having it. Was wondering what that was about. Appreciate you streaming, and giving your thoughts after my man.
AkmrMotomoto: This was actually super fun to watch live. That being said, this breakdown is very much appreciated. They seem like they are stretched really thin right now.
Mark was spitting FACTS the whole way, without saying "Get good". Johnathan couldn't stop himself from implying it every time he spoke.
Overall: Very good information was discussed.
itsjustdroid: They can fix the need for higher gems easy. Just make it to where things that react off of each other like gas and fire, have the interaction scale with the lowest gem level so that way in order for that interact to do the most damage you will be looking to use the highest level gems possible
GamingBT: I've played many PoE1 leagues and although I started off as a Trade player, I'm now exclusively SSF. To me, it's the ultimate experience and the most enjoyable one by far.
My goal was always to beat all pinnacle bosses as a Solo Self-Found while using self-made off-meta builds. I succeeded a couple times, not without struggle.
I hope PoE2 on release will have that type of a challenge.
haschwell2757: Just to add to the "is Righteous Fire coming soon" question since your NO is not exactly the right answer. Jonathan was clearly implying that it will be part of the Templars skill gems but Templar isnt coming out for like at least the next 2 patches.
xXsoultaker11Xx: Can someone explain the strong reaction to an in-game auction house from GGG? I don't understand.
bagboybrown: 0.2.0 is gonna go HARD!! Can't wait to make a Ritualist :D
IRatchetI: I just don't understand why people are so fixated on trading? I get it as an option to obtain gear, but people act like it's the ONLY way of obtaining gear.
I find it way more fun to find and craft on my own gear, then to just buy someone else's gear and craft or wear that instead.
Also I think explode on death effects DO have a place in the game, but only as part of the monsters innate design. Rather then a modifier that any monster can possibly have.
nickstaten2220: Shout out to Hawg for crying for 2 hrs
hazembayado9521: Question: did you fix the thing?
Answer: the guy we hired to fix it says it’s all good now, so fingers crossed
madhatten5123: Watching this interview has me very excited……. For the Last Epoch release.
wbuzash: im surprised GGG didn't talk about exp loss. Is it fair game design to lose the exp you've earned prior to the map you died on? Clearing 5 maps, dying on the 6th only to lose all the exp you've earned from the completed maps is absolutely insulting. They should change it so you only lose the exp you've earned from the current map instead of wasting hours of our time and effort.
Apr 02 2025