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New Path of Exile 2 classes are actually Crazy...

wanderer8038: 1 key take away is that we will have 100more support gem, we wont know how much broken stuff we will get

Childofthanos13: “Baited in to playing warrior again” lol me too man, me too

yuuto6666: -15% all res is such a easily countered downside bc of the extra ring and 25% increase

josephgarnett5201: if the belt is untouched and u get 3 rings im bout to have the dumbest breach rings ever made

kidninja8331: Weird fun goofy gimmicks > flat more damage

legrab42: My noob ass thinking I made a remarkable plan with the Water Hag whirlpools instakilling bosses, and dude literally mentions it as the first thought on the Lich/Spectre concept... c'mon!

jackvancekirkland: Lich looks pretty good for chaos witch build, which is all I've wanted. Nice.

g3g3n: I don't like where they're going with these 3-4 second animations for temporary buffs. Makes me wonder if they really play their own game

SashaAIex: Havent played the game since december.

Definitely playing this.

oberzen208: Smith of Kitava is gonna be what brings me back into the game with these endgame changes.

AwesomeNuke: For Ritualist, key note :

From Ritual Sacrifice, you don't get ALL modifiers, you get ONE random modifier from skinned mob.

At least, that's what Johnathan said during the video (even though we see in the video the player gets more than one)

ProbablyJacob: with ascendancies this interesting and unique its a real shame that most players wont have access to the last 2 points. If they are going to go this insane with ascendancies i think all 8 points should be a little more accessible to increase build variety for early maps

vedomedo: I'm heavily considering going witch. This ascendancy seemingly makes the build I wanted to play originally possible

vaderoflocksley7238: I'm gonna be playing a Spear/Tower Shield Warbringer Warrior. Burning Blood is what I've been calling it. Use "Renly's Training" to have base 40% block chance with the new Unique Shield they showed that gives "fire dmg per block chance", combined with "1hnd dmg per block chance", combined with "increased dmg to ignited enemies" passives, then use the new unique spear that aggravates ignites with aggravated bleeds. I intend to stack stun for the shield charge so it can insta stun most mobs, that will auto break their armor if that support gem isn't changed too much, which the armor breaks can be consumed to cause explosions that ignite enemies.

So shield charge in for a stun that breaks armor to ignite groups, then burst them down with the rapid attacking bleed skills of the spear to aggravate the bleeds and ignites.

khilldesign4380: Im glad to see lots of clear alternatives to just relying on heralds fro every build

TH-cq7bj: First I thought the blacksmith class was lame but after thinking about it, it can be OP af since you don’t have to worry about resistances on gear

lexdtv: "Baited into playing the Warrior"

aranox: i wish tactician would get a bit more love

basically no one seems to pay attention to it but i feel the pin stuff alone could be nuttty

and while the rain of arrow ability doesnt look too impressive damage wise (based on what we saw sofar) if it can be build heavily for pin it could be crazy as well to jsut lock down the entire screen with pin

kmaguire7161: I just can't wait to see the patch notes and see all the nerfs and drama that is going to come with that.

Q_Elle_Q: This one's for you Darth!

Another generic build: Block chance Regeneration Zealot's oath a non-massive amount of ES used like Life-overflow - in order to increase Effective life. -> Kitava Body armour 5% regen Leap skill Holy Ground support 5% regen (Spear has a leap skill!) = already 10% max life regen, easily 250 /ps alone.

Pair this with Kitava Max res stacking Molten Symbol: 25% phys taken as Fire Max Block chance.

Two skill combo choices (if u want leap skill):

The Classic: Leap Slam -> Boneshatter (Even before update reveals, I have anticipated that this will be very strong early-to-endgame given Herald nerfs)

The Spearheaded: Explosive Spear -> Thunderous Leap (Thats the throw a fire spear on the ground leap on it to make it detonate sooner and biggger combo we saw in trailers)

xjudoflip7381: Smith of Kitava is bait I will not take. I am rolling Deadeye this time.

nakladanycandat1128: Nice, now when I come back to PoE2 I can kill mobs aswell with the "on-death" effect with the Ritualist. Poggers

Q_Elle_Q: Somehow the interaction I am interested in - IF it works - is the ascendancy I was least interested in...

Tactician -> A Solid Plan: 50% reduced spirit reservation (but of 'Persistent Buffs') -> Ancestral Bond: Unlimited Totems; Totems reserve 100 spirit each. -> 50 spirit costing unlimited totems: ALL of the Totems.

Suppressing Fire: Projectile damage pins -> Right Where We Want Them: Pinned enemies cannot perform actions --> Many, many, many Dark Effigy totems 'electropinning' everything.

However, A Solid Plan pretty much definitely won't work on minion reservation, but rather persistent buffs. But not sure what Ancestral Bond classifies reserved Totems as.

(P.S. You spoke about Unnatural Resilience. 'Uncapped Res' is the total amount of res above 0 that isn't the value you are at which you are capped. Its the number in parentheses. E.g. If you have 120% uncapped fire res, you will get 6 max fire res from Unnatural Resilience).

timothyfarrow5514: this is exactly what we gamers want. it's so refreshing to see that the devs have listened to their community. It sucks im going to be away at work when this new update drops. Cannot wait

Alex-ml3zx: Manifest weapon would be awesome if it works with raged weapons and you can swap to weapon set 2 and cast a bow to float around and kill things at a distance.

Apr 02 2025

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