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3 BUFFS NERFS for Patch 3.25 Path of Exile Settlers of Kalguur Predictions

joshuahensley9395: i don't even really want to play gladiator, but goddamn is it time

TalkativeTri: I HAVE NOT WATCHED IT YET BUT I GUARANTEE THE WORD GLADIATOR WILL BE SAID AT LEAST 9 TIMES ;)

Matte3334: I dunno nerfing Determ whilst also not addressing overwhelm and damage taken as would be a GGG classic.

Windowlick_: I kind of want a big shakeup to the defensives meta in this patch. Am I crazy to think spell suppression has become a problem too? It seems way more powerful than any equivalent on the left side of the tree. Maybe they could add a spell suppression aura to make it more accessible for the left side and reduce it's availability on the right?

Tibasu: Really hope phys overwhelm taken as ele changes means I can finally use chest pieces other than lightning coil. It was really easy to get one at league start in SSF, but feeling like I have to use it on every build was pretty annoying.

Dahbomb88: They definitely have to nerf Adorned jewel and T17 maps.

wenjizeng89: 3.25:

1. totems removed

2. Berserker, Gladiator, Assassin, Raider all nerfed

3. Detonated dead buffed

4. Monster overwhelm buffed to 100 - 500%

5. Physical damage taken as removed

Mandatory T18 maps introduced to obtain fragments for uber bosses

chaosandcoffee: LOGIN this video is so full of Copium and I am here for it

The-Real-aPOC: My prediction for 3.25 Settlers of Kalguur is that it will take me 3 hours on the character creation screen to choose a name that is not already taken.

QuintessenceHD: Damage taken as is already a big investment though, it fits firmly in the GGG balance requirements. It is powerful but you have to build everything around it.

Jul 10 2024

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