El_Sharko_: Ok. Here’s how it’s actually gonna go down and why it’s a good thing. The people who will run their own servers will be: 1)streamers 2) discord groups 3) friend groups who get bored after a month 4) people who try to profit off a pserver. These groups don’t matter, they won’t impact the game in any meaningful way. There is another group though: group 5) mega-autists. This is the same group of people who spend countless hours preparing professional level pitches for new content, figuring out the math behind every game mechanic, breaking all of pvm and creating metas for the rest of us to follow, creating Runelite plugins for no profit. These people. These omega-level, nonverbal fucking demigods, are gonna have the freedom to make their own content now. They’re gonna absolutely break whatever meagre game-building tools jagex gives them; they’re gonna create more advanced, more mechanically sophisticated, more visually brilliant shit than the jagex team could if they were given 50 years of uninterrupted dev time in a hyperbolic space chamber. There will be a pipeline of brilliant autist private server content that gets integrated into the main game. Imagine the polls!!!! When we get to vote on the absolute crème of the crop of player-made content for the jagex team to work into the game. It can be the single best thing for the game. And if you’re having doubts, remember: sailing is a direct side-effect of having a limited dev team with limited ideas.
johnbartz1907: This is going to fracture the PvP community so badly.
marisasob: From Minecraft and counter strike i have learned that community content creators make better stuff more efficiently than company employees
lloydparry6590: Yo someone is going to build some sick deadman servers, and host little tourneys, the possibilities are huge here
Ohmycapitan: This would be huge for my friends group. I have lots of friends who cannot dedicate the time for OSRS but would like to play. Hosting a dedicated server for a few weeks or a month where we can play the game boosted as a small group would be loads of fun. Something we could pick up and put down as we need.
CommitJungle: Whoever makes the darkscape private server will be a billionaire congrats
MintBlitz: Wont gamblers just use this to gamble in private?
DavidRowe34: Im never going to be into the idea of private servers and i know ill never play them. No matter the game they just arent my cup of tea. So its definitely not content thats aimed at me so my only hope is that it doesnt effect the main game
462seb: Seems like they are taking a page out of Roblox book
seda_11: Depending on how many tools are provided to server owners/developers, this could become a pretty massive pipeline for Jagex to hire devs for the main game who already do high quality work.
niallblair8372: I haven't played in 12 years for the reasons listed such as commitment etc. I have played private servers on and off and enjoyed the fast pace environment.
The people Pservers is for are those that don't have time to play the main game. Unfortunately I don't have 500 hrs to grind to mid game just to start accessing enjoyable content.
adaqable: Being able to play with like 5x xp and drops might be the tipping point for a lot of people that find OSRS too slow
brassicac: I imagine that these custom private servers wont be as bad as people make it out to be. Theyre private
nicderemer1: I play private servers because I don't have time to play anymore. And private servers are more rewarding in a short amount of time
WartimeRs: This is a hot take, RuneScape world cap has been 2,000 players for probably 15 years why not, when this new project comes into play, reduce the amount of regular worlds, and increase player cap on those worlds to 3,000 or 4,000 players. Part of the charm is keeping the game social and people interacting or engaging in some way, if the game gets too spread out, this includes the landscape / size and servers then it might start to feel like dead scape on low player count worlds less than 500. When of the biggest things I loved when playing is classic was the very few worlds there was to play on, each world was packed and the areas had tons of of people (but the game was much smaller then) but it had a density ratio to force players to engage with another or even bicker of monster spawns. It also made certain things way more competitive and therefore enjoyable.
lemon7777: I can see a parallel between Project Zanaris and the old Warcraft 3 multiplayer servers (which, if I'm not mistaken, is where DoTA originated from in the early 2000s and that went on to inspire league of legends).
Back then, creators had to 'earn their stripes' to get the confidence from the community that their game mode was 'legit' and worth playing. For example, as a kid I used to spend hours on Warcraft 3 World Edit software devising my own twisted game modes with silly tweaks to mess with people (I.e. If my opponent called me a noob, then their town hall would automatically explode). Ultimately, when I came to host my games on the server against would be opponents, only suckers would agree to play it since wiser players would query why they had to re-download my version of an already established content creators game mode.
Long story short, I think project Zanaris sounds fun / chaotic in equal measures, and I'm totally here for it.
Sep 10 2024