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Roadmap is coming! Future of Lost Ark LOA ON


MrMsedek: Saturday is a make it or break it for the west
AttackOnSociety: They added way too many extra systems that are too far over my head...Transcendence / Elixirs I haven't even gotten to 1600... im 1597. Just seems overwhleming.
Jaigarber: I expect nothing that can fix the game in the west. You say the difference with Korea are the statics. We had statics as well, most of them are gone so that's not the problem. Also I'm not sure that solo content can fix the game here. Sure some players will take advantage of it, but will make return the thousands of players that left after Thaemine release? I doubt it since many left because of the difficulty of that raid.
brokenhero421: Gonna be honest, i know alot of players are basically waiting for loa on as a make or break, I know players that are just straight up going to sell everything and quit if they dont fix core issues soon or atleast announce them in this upcoming LOA on. A few core issues I would like to see changed are,

1. Dailies, its just too much to do right now especially if you play alot of characters which youre basically forced to do if you want to progress. I am spending upwards of 1hr 30 minutes if not even longer to only get my 5 characters dailies and a few lopangs all done and its just rediculous.

2. Burnouts, I know burnouts are different per person but the amount of weekly raids if you play a full roster is extremely time consuming, I heard SG might be removing some gates and lessening the weekly workload which I think is a good start.

3. Elixir and Transcendence, These 2 systems right here might provide some of the best power gain to gold spent ratio but is still extremely over priced and expensive. upwards of 500k gold each which is just disgusting if you get unlucky. For elixirs SG seriously need to rework some of the options and make it so that you can select set options, The rng right now is just disgusting to even get the set effect you want. I spend 90k gold last week cutting ONLY the elixirs that I got from raids and the amount of times I had to reset an elixir due to it not having the set option i needed is just mindnumbing. As far as transcendence goes it is also extremely expensive and needs to get nerfed. SG could also be more lenient on the "amount of turns left for 3 flowers" to furthur reduce cost.

4. Gatekeeping, this topic is extremely important for newer players and vets are seriously not realising that new players are core to a mmo game. SG not only needs to make this game more casual friendly and easier for newer players to start or else this game will never grow and eventually die out. Its nice to see solo raids up to ivory, I think the best option SG can do regarding the gold earnt from solo raids is make them bound and only useable for progression. That way newer players not only have their own spot to grow and eventually when they learn the raids well enough they can play with a party and earn tradable gold.

5. Regular honing nerfs, At this stage in the game especially with echidna around the corner and behemoth at the end of the year if I had to guess, It is really important SG to make 1580 basically free. Players need as many alts as possible to provide for their mains and honing to 1580 right now with event still costed me 50k gold not counting mats, and if you build the character without gems then its atleast -110k gold on lvl 7 gems which tbh gatekeeping standards nowdays feels like lvl 8 minimum.

6. Events, Us in the globe seriously needs more help from events. I think Kr had like double our time between elixirs, transcendence, advance honing. WE ARE ABOUT TO GET ALL 3 SHOVED DOWN OUR THROATS IN 6 MONTHS. Like how tf do you actually think people are going to be able to afford all this. There is a reason there is barely anyone that isnt rmt on TFM leaderboards rn. because literally no one can play the game without rmt at the rate crap is being shoved down our necks. SG you either slow down the rate at which you throw content at up or give up actual support, and im not talking about 5 extra elixirs and 10k gold. for the months of raids we have missed compared to KR we are literally missing hundreds of thousands of gold/time. Now obviously ags and sg those greedy bastards would never even give up close to the amount we all have missed. but come on, atleast 50k to 100k gold plus heaps of free elixirs im talking 4x the amount they gave is a bare minimum if you actually think about how much less time we had compared to kr. Like they seriously need to 4x 5x minimum the amount of crap from the events because this crap they are feeding us is disgusting.

At this point playing lost ark feels like a part time job and there is too much rng and gold sink for the amount of gold an average player makes weekly. You have to play this game for hours upon hours a day just to get 0.5% power boost with 0 gold left in the bank at the end of every week reset. Quite literally feels like a slave right now farming for a bowl of rice each week and this needs to change or else even hardcore vets are gonna leave. SG seriously needs to cooking something good on this LOA ON or its pretty much over, it feels like SG is just trying to milk as much money out as possible out of dying regions before they close servers. SG seriously need to stop only caring about money and greed and realise that if you actually build a good game and have alot of players enjoying a game and coming in to play that money will come naturally. Its just extremely disappointing to see such a fun game with an amazing combat system die to greed.

I'll be waiting alongside with many other players to see the fate of this game in the globe.
lsdxhostile8245: the solo content is a major part of why im even relatively invested in the game still
petr5392: Solo raids are make or break
Xyiler: Maybe not so hot take but solo content will save or break western lost ark
belladonnablack7447: Solo content is such a good decysion. It wont help on my main but on alts it will huge help. No 4h jail or gatekeep. I cant wait.
LegalSenpai: I really hope LOA ON addresses some of the big issues about the game, but I feel as though that would cause a fundamental change in the game itself. I've had numerous friends quit the game because they were burned out with bad pugs, and in guilds flaming because no one wanted to teach raids. It is also hard explaining to new players who use a pass what every system does and how everything is a grind to power your characters...let alone teaching the raids. While there are amazing streamers who help and teach, and put out amazing videos...it shouldn't be on the community itself to break down everything. That is absent fatigue, systems, and more. As you said, the gameplay itself is amazing, but everything around it could be drastically improved for a huge benefit.
Maple7654: Time to sell my my lv10 gems

Jun 06 2024

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