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The FFXIV Devs Made a Weird Secret Change to Chocobo Racing


InfinitusMG: The entire community of dedicated chocobo racers will be interested to hear this; I'll let all three of them know.
scaper12123: “So I watched every chocobo race video on youtube”

Alright, have my like xD
NekoDalian: I actually do chocobo racing. Followed the guide to the letter, bred a perfect stat, perfect ability combo chocobo. I can tell you, this change does not affect the most popular build, which is super sprint, because super sprint specifically ignores weather and terrain penalties. I pop super sprint early on into the race, often right out of the gate, so there's not even a moment where weather applies.

As to whether all that chocobo breeding was worth it... eh. It's a really good MGP farm, but the thing is, you eventually run out of things to spend MGP on. Just do the other weekly challenge logs and 80 point fashion report and you'll be good. I only did it because I got really really bored in between savage tiers.
RiskyStrats: I have never once participated in a chocobo race. I have no interest in it. I watched the entire video because I felt a strange kinship with you and wanted to honor the effort you put into researching this. Good job
remi3246: As someone with absolutely zero interest in chokobo racing but a thirst for random factoids thank you for the thorough research :D
general8250: It feels really odd to find something so niche and interesting before anyone else seems to have seen it but hello! This is a very well made and articulated video, and you do a very great job at describing the situation you found and your suppositions on it! I have no plan if you have plans to make more videos later on but thank you for the interesting watch!
meekrophone_: this will come in handy when I'll start my chocobo racing adventure... any day now
SniperTheSwift: I wish I had the autism that made made me good at math and science and shit. Instead I got the autism that made me care about Chocobo racing mini game in FFXIV
SophiaAstatine: As an avid chocobo racer, who doesn't simply play exclusively by the plebian sagolii build, I can say with complete confidence that I've never noticed any significant performance changes between fair and foul weather. I mostly use stamina based builds as I prefer to race tranquil or bloodshore, but even with my slightly more rng and chaotic item reroll build, the outcome usually depends entirely on stamina management and luck with items. So either the impact is incredibly tiny, or they removed the effect entirely without telling anyone, at the same time where they changed the system.
Kasaaz: My guess is all the changes to the lighting system for Dawntrail necessitated a rework of the weather system too. They probably just didn’t remember it might affect this.
LakeBane: They made another silent change much more recently too. Back in Shadowbringer when I started the process (I was bored) you were able to run through NPC chocobos, but not run through other player chocobos. Heavied chocobos were also solid regardless of them being NPC. At some time between the last two Make it Rain campaigns though, there was a change that made it so you can't run through NPC chocobo at all, even if you are running significantly faster than them and they aren't heavied.
Not a massive change for max level chocobo since it is literally hit a button and walk away, but it made ranking up the race chocobo tedious because the NPCs could just randomly decide to walk in front of you, and you wouldn't even know for a bit because you are playing on server latency.

Sep 08 2024

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