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Lets Talk About FFXIVs Content Schedule

burtwonk: The content release schedule really killed the enthusiasm that the game had. Thanks for talking about it.

ben9090210: I have been playing plenty of other games, but i WANT a reason to play ffxiv more. I have a couple ultimates left for sure, but i don't want to do nothing but them back to back lol.

25xxfrostxx: I don't do extremes, savage, or ultimates. So I waited for 7.1 just to get a couple of hours of MSQ and the alliance raid, then a very long wait for 7.2 in April.

We went from a 3.5 month patch cycle to a 4 month because they said they wanted to give the team an extra 2 weeks of vacation per year. Now we're suddenly at 4.5 months. More than a third of an entire year is way too slow for an MMO that wants me to pay monthly.

I don't care what Square says, 17 weeks is not and never has been considered three and a half months. That's 4 months and an extra week to anyone that owns a calendar.

UberNoob404: New Happy strat got a name, "Happy Rambles". Could be another name for the weekly Q&A.

Daniele-PierreDuLac: I swear to god the threat of losing my house is the only thing that keep me "playing" during dead patches. and by playing I mean paying 15 dollars to log into my house then immediately log out once every 30 days. Lord forgive me but I was so grateful for periods of crisis like the hurricane that paused the demo timer.

polyrhythmz2620: Please keep talking about this. I love this game but it's incredibly unfortunate how completely stale it is after 2 months into the expansion.

BeRadMH: I'm less patient for content because the MSQ already left me in a state of not being satisfied. With past expansions, the MSQ hype has helped sustain my excitement and made me look forward to the new content. That's not the case with Dawntrail, unfortunately. I'm actually bored this time.

Kazgrel: The relic process needs to start no later than x.1 patches. HW basically perfected the relic process in terms of having steps release at a decent cadence (we'll just ignore the early warts it had, which were rectified by 3.2). Ever since, it's been x.25 patch by the time the first relic step becomes available. Napkin math would indicate 7.25 will be in/around next May, so almost a year after DT launch. That's simply way too long. Relic is just one example of such content that needs to get out the gate sooner.

chromedbadger: I think the DT has a huge problem to overcome that is EW brought so little to the table in terms of extra content that for the majority of EW you were doing Pre-EW content for so long that people are done with it now. For people who fall into the "Did Pre-EW content during EW to get through content drought" there's nothing to fall back on. You cannot keep the release cycle as is.

Metafron: DT is the first expansion where I felt it was hard to log in only a couple months in. There just doesn't feel like there's anything I wanna do that's worthwhile and im kind of tired of the same old, same old.

oriji8139: This just shows that they need to release MMO style content on expansion release. These zones are super pointless outside of story. The fates within them are unjustifiably trash content. They could bring these zones to life with players and character if they filled them with exploration zone style. It's the obvious solution.

InbetweenGamer: I played pretty much everyday for 5 years, and after I finished DT back in July I haven't logged in. I Really didn't enjoy DT so I'm fine with taking an extended break. xD

vibu7873: It's baffling how they would release the most mid MSQ to date and then ask us to wait for another 4-6 months until an actual brand new expansion-related content would drop, probably with some form of artifical cap on top. Where are exploratory zones? Where is beast mastery? At least one feature of that category should be available straight up on launch to let us start grinding towards rewards over the long-term. I really can't be asked doing raids anymore - I just wanna log in and chill for a few couple of hours in a new place akin to Bozja or Eureka.

CleopatraKing: Last time i was this early, ppl were still arguing about how ppl should go play something else

On the note about the relic weapons and field op. I 100% agree. Making something like a simple trial thats sets up the relics, like old chimera in ARR. And give the first version of the weapon, but low i level. Again like the old ARR relics when we plundered the old torn up versions from different spots. Maybe instead of a trial it can be a dungeon that has things required to make the true weapon when the field op comes out. Idk i feel like these are all cool ideas. Making new content without powerscaling tho is v tough. A new exp grind would be very appreciated tho.

Talynn_Black: As a former WoW player before getting into XIV at the beginning and everything else the only thing WoW stacks value for is the cash shop and continues to do that. XIV might be having few issues since Endwalker and generally some reasonable points made in that article but I feel there's some delusion going on for thinking WoW gives good value. WoW actively punishes you for not playing it daily like a damn job, that obliterates whatever value it's alleged to have.

Lunalighte: Couldnt agree more. I love this game and would love to play more but its so tough to find anything to do currently.

I play pretty much every content religiously aside of raiding but ive not had any reason to log in since normal raid launch.

Now seeing .1 is just 4 new flavors of raider content leaves me pretty frustrated. Where is the "casual content"? Wheres the new eureka/bozja? Wheres variants? Wheres the new deep dungeon? Beastmaster? ANYTHING that is NOT RAIDS.

And all we ever get is "oh just wait 4 months until the next patch. oh still nothing? well just wait another 4 months until next patch. oh still nothing? well just wait another year until next expansion, PROMISE!!!".

Im still dumbfounded how people complained about DRKs state for 4 years and on the DT class preview stream they dropped "i know this sucks, just wait till 8.0 then it wont suck as much anymore PROMISE!! JUST 2 MORE YEARS GUYS!!" and its like what do you mean "2 more years"? youve known its an issue, you failed to adjust it for DT somehow and then you dont even care enough to adjust it in .1 but push it off to next expansion AGAIN. Why cant they just dynamically respond to feedback like most other games can. Whys it always "next patch next patch next patch next expansion". Being out of 14s environment for a bit makes you realize what a permanent blueball it is a lot of the time.

SnarkyLesbian: FF is really not innovating or releasing nearly enough content to compete well currently. If it wasn't for bumping the house (which I think is scummy to keep people subscribed), I would have unsubscribed already. It will be logging in, doing the story, doing the new content like once and going back to any other game, potentially WoW. Doing a couple of Mythic dungeons a week is way more engaging than forming raid groups for the 4 super hard bosses every two patches.

inanghalshikhu5975: A big thing with patches in general.

When they extended the patch length, they didn't delay the x.x5. so now the patch lull is just longer than it used to be.

BenjaminAntonyJames: I've said this every year since Stormblood, but the relic content needs to come earlier (and actually be content, looking at you endwalker)

LordEverlost: This might not be a popular opinion but, I feel like having new classes not start at level One robs me of a lot of play time.

mosley3485: The problem with the "it's ok to unsub" philosophy is that it's near impossible not to unsub.

PF is dead. Queues are long af. My entire friends list and FC is offline.

The only people playing the game are sprouts, achievements hunters and Limsa mains. I would love to play the game but how exactly am I supposed to do that?

mintparfait: Im just looking for something interesting. Having the formula over and over is stale.

It's an unfair comparison because gacha games are making blood money. But when I think about HSR compared to the game, im paying monthly for. HSR is adding bi-monthly story updates with truly unique events to keep people invested between story drops. I go from running a store for a week to participating in a colliseum. This month, we even had a rhythm game and became the manager of a festival. Best of all, these are all mini stories with no MSQ relevance. So if you skipped a couple and dont want to go back. It doesn't affect the story's enjoyment at all.

Meanwhile, in ffxiv, im paying just to keep a house or finally getting an event just to talk to 3 people in gridania and log out. Again. Gachas make that blood money, but there's got to be something in between.

JudyIscariot: Theres enough relic stages to be able to release the exploration zone at .0, and update it every patch with a non-shiny stage at .0, shiny at .1, etc. with the final stage at .5

They could also easily adjust the release of some of the content to shuffle the schedule. I have absolutely no idea why they put an ultimate alongside a savage 24 man in the same patch, especially this early in the cycle. To me it would make way more sense to save the Ultimate for .5 when a lot of the raiders are functionally just completely done with the game. (I just have memories of Hector and MTQ not even bothering with videos for the .5 extreme for a while)

Jayzgame: I've played this game the last 8 years and the content schedule has never gotten to me until this last patch. There are so many other games that do so much more than just something every half year or so. I started my first Hoyo game with HSR and the speed of content updates is staggering. I know it's gacha, but still. Even just more communication like "Here's what we're working on" would go so far.

sepheroithisgod: It's just sad. I want to play ffxiv, but there's nothing to do. The only reason I stay subbed is for my house. I wish they would change the 45-day demolition system if they can't even add 45 days' worth of content in an expansion launch...

Kurainuz: They lowered the dungeons per patch from heavens to stormblood , but we got cool events and euroke, then they did it again to shadowbringers, while making the dev time longer but at least we had bozja and the Restoration.

Then endwalker came and the dev times became even longer, and the long term content was nowhere, (the island was shit, not being able to properly decorate it or use it as home). We are already almost half a year in the new expansion and there is nothing to do.

We were suposed to get a roadmap with dates and when the new things would appear, and we had stupid escuses when people asked for content like a new restoration (i could agree that maybe the garlemands are nor ready for one, even when the city is controled by someone allied do the scions, but alamigo is still destroyed and there could have been a new crafting content)

The seasonal events have become mediocre too, for example no dungeon, nor minigame in halloween when they could have done something akin to the day of the death to promote the new city.

I love the game, i want it to be better and have reasons to play outside of "new story patch came out" Is it so much to ask for a company as big as square enix to have content in their biggest live service instead of throwing everying at a "remake" trilogy that its not selling as expected? I feel like innovation and casual-midcore content is dead since shb ended.

Finally, what about the servers? we were suposed to get them a long time ago but they are nowhere to be seen and the ddos is being anoying

jean-sebastienpigeon3307: Free to Play MMORPGS gets weekly patches to keep things exciting and here we get 1 patch every 4 months with barely anything to do

oriji8139: You cant convince me that there are no qualified nerds getting degrees in game design in Japan. Them not being able to not find qualified workers is either them being too stingy or them not putting actual effort into finding people

pampoovey6722: You know it’s bad when Happy is criticising square.

ETA: Square has form for straight up lying about stuff in this game. E.g. saying they would update old gear to fit Viera and making new gear helms fit them.

NarhiFaunlha: I just want something to grind in FFXIV :( Glamours, emotes, hairstyles, minions...anything.

chrism.2126: " Longform content takes too long to get out " exactly the issue in my eyes.

2nd time i've been unsubbed in my 6 years of playing currently (first was Endwalker after 6.1 for 2 months) and probably wont return now until 7.3 honestly or.5 whenever the field zone is added). I feel theres just not enough content between the patch cycles to justify being subbed. Logging in to get weekly tomes for boring gear is not enthralling at all. I started to just log in for social reasons, but now play other games with friends i met from 14 so dont need to pay to do that. Love the game, looking forward to playing again, just wish it was sooner

LivvieLynn: Positive the only reason for allowing larger house interiors is to feed into fomo for not paying your sub.

suros8105: I agree with that article, FFXIV is missing a $90 mount.

No I'm not reading it, that shit is bait, and even if it's not I don't care about WoW's sub value. I played TWW as my first WoW expac, I couldn't be asked to do the boring ass weeklies after the first two weeks. Know what I did? Unsubbed. If people have such an issue with sub value to FFXIV, just unsub and play something else. If you have a house, then pay your $10 a month to keep it or don't. Gamers are so ass at voting with their wallets. If sub money drops significantly between patches then maybe that will motivate them to make some changes.

This comment is mostly aimed at other viewers and not at Mr. Happy because I think videos like this from established creators (with a very visible and easy to find track record) are far more valuable than what random people in comment sections or social media think (including me).

ajsgamingelgatohd4k60s4: i stopped playing about 1 month after the expansion so few dungeons and the story so dull i skip it

TruNJ: I feel like adding some sort of Zone journal or something like that would be cool. I think lost ark had/has something like that, so basically you'd have a journal for each zone and have some checklists like, complete all of the quests, kill x amount of each hunt monster, gather every possible item in the zone etc and combine the shared fate system with that too. Basically doing that requires adding nothing but a list and some rewards (like regional glam/Adv. plates) but would add a lot of stuff to do for people who just like grinding out some objectives to get some rewards. Then my less realistic thing i'd hope for is adding critical engagements and duels to zones. Would make the world feel more alive since after you complete the MSQ and shared fates there is basically no reason to go to any of the zones again unless the MSQ takes you there or you are doing hunts or gathering.

Nov 01 2024

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