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Dawntrail is NOT too hard FFXIV


JoCat: its hard for some people to understand that dying/wiping is a part of the process, not a failure state
ruukutia: alternatively: we said "bring back the amdapor bees" for too long and accidentally manifested M2
venuzmodeling6749: TWO LARRY VIDEOS BACK TO BACK YAY
StormhawkeRose: OMG "sometimes I wipe the party and I become the mechanic" I laughed so hard
miagostream6223: "YEAH...IM THINKIN IM BACK"

Good to see you again Larry!
MrAma1987: Damn 2 larry videos, the fuck's going on.
basch71: Remember when the cyclops in Aurum Vale had untelegraphed swings? I 'member
Pikachu59: "If you're always having problems, just play summoner"
NymphiusE: The arguing about difficulty was so loud you guys WOKE UP GRANDPA!!!
HadesWTF: Difficulty feels just right for normal in DT. As a fellow washed up raider and Grandpa.
RockR277: I just love that the dungeon bosses don't put me to sleep. I love Tender Valley.
BlackLight886: I’m so down for periodic ffxiv rants from Larry when he goes “you crazy kids back in my day…”
mcstronghuge: "I think I would like to weigh in as a resident grandpa" ok well where's your beard. where's the beard larry
BurnByMoonlight: I enjoy dungeons not being face-roll easy. The only BS in the new dungeons is the zombie adds in the 1st boss of the haunted carnival. Their hitbox is way larger than is should be.
gendisrder: as a 10k hour casual, the casual mindset is the Most fun, i only did hardcore raiding in midas and that burned me out SO MUCH
WizelBalan: Also remember the dungeon with Siren, the one bird boss with the eggs/minions was pretty dang hard to get past for a lot of people initially, same with the one trial/event in HW where the dragon advanced across the bridge.

Originally you had to do all the mechanics/dragonators perfect or it would always fail. Titan hard mode was a major roadblock for awhile in 2.0 for the relic, that trial was difficult as hell back in the day and now its crazy easy.
MisshapenChair: Dawntrail really does feel closer to a "Return to form" rather than "Stepping it up massively". It's nice to see many community members embracing it and even managing to resurrect Larryzaur.

That being said, we will all get to see if the devs pull back on the difficultly again if enough people complain or they believe it's affecting their bottom line.

(Although I still can't keep track of the teacup mechanic; so Dawntrail is actually impossible content)
MastatmastaT: Person with 500 hours when they see a boss lift his arm and it glows for 5 seconds before cleaving the room: "This is impossible."
PrincessSisiBelle: People have to push all their buttons now and it's throwing them off.
jtg5928: You know DT is good when it bring Larry back
HiroesX81: As another FF14 grampa since 2.1 lets also talk about Healers and the Vault. If you know you know!
Everlarke: Dawntrail really has Larry making FF14 content again; I love it.
pavfeira: "I kill my whole party, and then I'M the mechanic"

*Rabbit and Steel soundtrack starts playing*
MeiriDesu: Grandma here. I've been waiting 84 years for normal content to be interesting again.
davidmortimer9764: Loving the "difficulty" so far. It seems just right for casual play, between dungeons and basic raids/trials. Also like everyone else said, glad to have you back, Larry.
nathantaylor118: lol, I love the idea that "I'm a mechanic."
victormenjivar3632: Larryzaur revenge tour!!!
RandomGaming114: Just imagine running into Larry in mor dohna while he’s recording a video.
anthonydelfino6171: "You just need to clear it in the time limit."

me: traumatized flashback to getting Everkeep in trial roulette last week... and losing the fight to the time limit.
Sarixis: The thing about challenge in video games, is it gives our brains a safe space to face and overcome adversity. It's part of why many people find games fun in the first place, since it triggers that sense of accomplishment and it's how we evolved.
Tardisntimbits: Being an oldtimer going through the CT raids now...the ghosts of all the fricking mechanics we skip now fly past me, and I remember... I wonder sometimes if they'll ever retune syncing to the point that those mechanics matter again.
newmethados5817: Was doing the raids again last night with friends cause of reset

We were in M3 when one of us noticed that when the boss does his spinning fire attack that he doesn't do a complete 360 turn.

So the whole mechanic you can stand where his first attack hits and never move the whole time and not get hit

We were standing there not moving while attacking him and I said "This raid is too hard guys!"
DacianGradaMusic: your funny "rant" videos with peak infotainment were some of the first xiv content i consumed, and boy am i glad to see them again!!
HyperFerret93: Lots of mechanics in DT are situational awareness, including outside of the arena (volcanoes in EX1) and I think people are still adjusting to paying attention to something outside of the cast bar.
astralsilverwind5478: unpopular opinion. Dawntrail is probably my favorite expac so far. its a nice breath of fresh air where were back to being, Adventurers
luvd3ath: Actually a grandpa doing that mor dhona jump puzzle. Actually got flashbacks
ChazEevee: “It teaches you to be okay with failure” me hoping all the people who quit after 1 wipe see that message
Ikohyu: Finally someone who has the same opinion as I do about "casual" and "hardcore". The term is thrown around in the dumbest way: casual = noobs, hardcore = godgamer. This can't be further from the truth, it's the amount of time you are willing to spend and commit.
GoldenChocobo: Related to “you just had to know”, running Haukke Manor for the first time was where I learned to use Return to get back to where the party needed to be after the second midboss. Otherwise, you had to do the long trek back on foot. I don’t know if it’s still the same now (it legitimately has not popped up in my roulettes in what feels like over a year), but that was the first time I was taught something by another player.
cannoli2442: Yea my personal opinion is that reason people are saying its too hard it cause they afraid of failing/wiping rather then just breeze through it. So the moment something new or different happens it turns their brains into goo. The content itself in my opinion isnt hard but people just dont wanna learn/arent used to having to learn in these raids or fights in general
plottwist1588: YOOO Smn grandpa is baaack. Started playing a year ago cause of your vids. Good to see you back :)
OceanFragments: Getting a new Larry vid is like having a surprise christmas, any day of the year.

Jul 26 2024

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