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Chaotic Getting Update to Demimateria FFXIV Patch 7.16

mitchellradspinner4491: The amount of people posting on that post shitting on people who are frustrated with how punishing CoD can be or struggling to get into a PF is disheartening.

pancake7183: Eight bonus materia randomly distributed is such a bizarre idea. I cannot possibly understand how anybody could think it was ever a good idea.

arknightsboi2050: Theres a lot they could change to the fight itself but the biggest thing we NEED to demand is no max ilvl restriction in the future. If its capped to 735 forever this will be dead content pretty much forever once 7.2 drops

Sililos: So they aren't going to adjust the difficulty of chaotic from pre ultimate down to pre-extreme like it was supposed to be?

On OCE the difficulty has all but killed the raiding scene for entry level raiders. Most i know of gave up when they saw how hard chaotic was and assumed that was what's to be expected of raiding in general.

Last night there wasn't a single practice group on OCE for Chaotic other than mine and in 4 hours i did not have a single person join.

And i can understand why. heres how most PF groups go that i have seen:

Fight starts and people get through the 2 cleaves. Arena changes. First Deaths hand comes out, most with it die. Death vacuum or Aero go out, majority of the team die, raid wipes.

Most entry level players cannot do these moves. Its not that the moves are difficult, its htat they go off too fast, and if you happen to use the Legacy control scheme with the AOE appearing Infront of you, the deaths hands are a terrible designed mechanic. On Legacy you cant easily walk backwards, your character faces the direction they are moving. It does allow you to strafe but you have to hold Q E S instead of simply holding say, S to move backwards. Most non raiders dont know this. Hell i had my Q and E keys set to Curing Waltz and Shield Samba so it was a nightmare even for me, and i have been playing 10 years.

Its clear SE never takes into account with their difficulty scaling that you are not soloing a fight, in this case you have 23 others who have to be on their game as well. Even with Savage finding 7 others on their game is a nightmare.

SE dont seem to take into account that if they say content is entry level, then make it too hard, it has the opposite effect, discouraging new raiders instead of inspiring them.

I know SE seldom fix issues with difficulty.... or in general, but they need to start taking into account issues like this, catering only to high end players while promising said content is entry level is not good for the community's overall health.

Im part of one of OCE's largest FCs and this week alone we have lost 5 players leaving for US servers due too issues like this putting off the player base. Duty finders dead. Party Finder often has fewer than 5 listings during prime time and thats with an active population of what? 15k? players?

Its all well and good the dev team being high skill players and saying "We can do it so this is fine", but that is not going to be good for the games health going foreword.

OriginalRockCandy: The towers being a bit less punishing would be pretty nice.

Progging it has been a nightmare for me and i still haven't cleared it since the majority of parties i join wipe on towers.

umbralflow6883: This doesnt sovle the issue with Chaotic. This content is going to be dead once the raiders get what they want. As a raider myself, Im not going to risk wipes trying to help new players get clears when I can just farm it with vets. They made the bar to high for people that dont need whats in there. Player will get mounts and hair and bounce. The mech arent hard, but with 23 other players, human error is what makes this hard. You can be perfect but if 1 or 2 player are bad then its a wipe. The only people that will do this are on farm are people that clear savage and group with like players. Why even make the bonus knowing new players will get shunned.

DacianGradaMusic: Oh nice, kinda fast response too! Unfortunately this won't make me want to do the fight in the first place, PF is just too frustrating for body checks and moments when people just leave after a few wipes and it takes so much longer to fill up again compared to 8-man stuff.

I think they nailed the difficulty of the exploration zone content with Bozja and its big raids. I wouldn't mind a slightly toned down chaotic that can be farmed like those raids, heck make it for even more people why not.

As of now it's just too much of a step up compared to the recoverability in normal alliance raids, even if on paper chaotic mechanics are kind of extreme-like, 24 unirganized people raise it up just that much more.

dragonmares59110: Not helping that like criterion this content will be dead after barely 2 months and become impossible to run. They need to allow it to be unsynced to keep it alive.i swear the devs are disconnected from reality and only care about ultimate and savage

BajaSan: The majority of the replies to that tweet are from people putting down lesser-skilled players or from the latter asking for an easier duty.

neocalamity3459: I legit said this word for word in a PF! 'If they could allow an exchange of demimateria I's to demimateria II's like savage content, I would have the mount already.' This is good since there's a better reward outcome for both pfing AND reclearing.

_SamooD_: Im still puzzling .... why 2 demis currency , why not just demi and work with it ? am i wrong for thinking that ?

sepheroithisgod: Now, make the minion purchasable!

maybayV2: Demimateria 2s was a not the best idea, considering they're a limited resource within a limited playerbase engaging in the content.

Godsend Mr Ozma.

They're a good idea in concept. But not in higher end content.

Im very glad they're trying to work this content.

Definitely didnt understand why the minion wasnt exchangable.

Im fine with how the extra bonus demimateria 1s work, actually. Its just a bonus. If youre farming in a bonus window, youll definitely end up with some.

Towers were fine. You could just lb3 towers 2 most the time.

What wasn't fine was the stack/spread after towers 2, imo.

starscorpia4005: My main issue with chaotic is

initial reveal: new midcore stuff

later: oops closer to savage

completely dropping the point of what it was meant to be

amelveambitzya3592: Can't we have all of these content tokens take space in the extra slots for quest items on the backpack? it pisses me off that we have currency but content tokens MUST take inventory space

althyk: This is nice. I got the demi i mount in a roll. Exchanched the demi ii mount and my sub ended. When I resub I will be able to get the hair.

Tloc222: I'd prefer to go 2->1 so this change seems incomplete. My first clear was 24 fresh so I got the hairstyle right away, then 2 clears later the D2 mount dropped and I won it, so now they just accumulate and I can't buy anything with it, not even the usual materia XII

thelurker8169: As someone who now has the mount and all the gear since no one wants the coffers anymore ln most farm pfs, Demi I is useless now so I'm glad this is a thing. Although it'll crash the prices of the sellables quickly. The hairstyle is already just 9mil here in JP.

CliveRosfield.16: I've already got my hairstyle, Cloud and Dais mount and some spare Demi II to buy enough gear

FieldMarshall3: I have done this raid around 20 times now and what seems to cause the most wipes is technically the towers, but its not really the towers. There is 3 different mechanics happening in the span of 5 seconds before the tower and if you fail even one of them you lose a player which means a tower will be missed. Pair is especially brutal for R1 and R2, sometimes you have to dodge a haircut and move to the opposite side of the boss for pair stack 1 second later. I dont know if its lag but i often see R1/R2 fail the stack mechanics while their dead bodies lie in perfect stack position.

Asari547: i think they should make materia II a currency for all chaotic raids as a 'help new player bonus'. (or for other content if thats the only chaotic raid we will get)

that way you can still get these items by doing new content instead of having to search 23 people and only getting one materia at a time because all of them already did it.

Scerttle: On the off hand a dev reads this comment section: remove the RNG on bonuses. That's all I want. Also maybe give the first time clearer extra materia too.

cubix626: No wonder I'm not getting much during bonus, and the fact its not in the chest makes it super confusing..

yep8058: Too late for me. Already have every single reward from it and it felt very unsatisfying to grind.

Hopefully they take this feedback for Diabolos CAR release.

its.lorelei: This is an alright change but honestly, I would have preferred something like a weekly reset for the first time bonus clear, that way the grind isn't as painful to go through since most of those bonuses were gone after like 2 weeks.

MaydaTiger: yeah Happy, why cant Viera wear hats? specially 5 years into their release?

why Happy? why why why why why why why why why why why why why why why why why why why why why why

sorry just got my emotional trauma triggered by that

Scerttle: Stay off social for mental health is a good idea. That said, I've had no doomer vibes from scrolling on Bluesky.

Jan 16 2025

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