gLobbZ: Along with a drk rework they need to change the godsdamned stance it so aesthetically sore to look at
whatneutral: reaper would need a full rework if deaths design if it got removed, it helps with alignment and double enshroud. its one of the best made jobs in the game and honestly S tier, even if its less damage than sam and viper
asatowolfe: Viper being one of the heaviest hitting melee classes while also having ranged options that are even more optimal than Ninja for disengages (via Uncoiled Fury) is wild. Being able to save the stacks for mechanics like Alarm Phermones or Defamations in M2S is definitely giving it an edge over the rest in terms of melee uptime since it doesn't require those casts for burst phases.
25xxfrostxx: I love red mage because it's fun. I like the feel, the look, and the style. I accept that I do less damage than most.
However, I will never agree with Summoner and Red Mage doing less damage because they have an ability that only comes into play when someone else makes a mistake.
bombercris56: Alright lets hear about black mage.
AB-sp5hm: Whm be like did you die tho?
Zn0nimus: I wonder how the tier list shifts if we don't look at raids, and focus only on Dungeons as the focus shifts from single bosses to mob packs and less coordinated groups.
TheQman69: Standard SE. They overpower the new jobs for the hype and completely forget about other jobs until people complain for months on the official forums. Sometimes they even nerf jobs that would compete with the new jobs such as when MCH came out, they nerfed BRD so badly that no one played it. Then when DNC came out, they screwed both MCH and BRD. RPR came out, they screwed MNK and DRG. SGE came out they screwed the other healers, especially AST. PCT screwed SMN and to a lesser extent BLM but that got slightly fixed with this last patch. Can't have Yoshi-P's favorite job being bad now!
DragoonSV: I have to agree with your Tier List. SMN, DRK, & MCH either needs BIG BUFFS OR BIG Changes coming in 7.3 or later, but I guess the big changes won't happen until 8.0.
10kevin104: This tier list doesn't make any sense. Are you ranking for progression? For optimization/parsing? For normal content? For higher level content?
You seem to be ranking from a purely damage perspective when analyzing logs, but it's not consistent at all. To rank all the physical ranged lower than melee simply because they don't reach the same DPS as SAM/VPR is absurd, as it would eliminate the need to run melees at all. It de-values the importance of phys ranged, namely Bard and Dancer who bring a multitude of utility, such as Improvisation, Shield Samba, Dance Partner, Troubadour, Nature's Minne, that's without counting role actions too. Even MCH is a huge help to bring to progression as it brings Dismantle and Tactician, two valuable mitigation options.
You took into account the utility that tanks bring in to the party, but then defaulted to purely damage numbers to rank the rest of the classes. By your metrics, Sage would be bottom of the list due to the lack of rDPS it brings to a party. But then you bring up the utility that they bring and rank them at S. But then you rank SAM as S even though it's not doing as much damage as RPR/MNK. It simply doesn't make sense.
The only class that genuinely needs a rework/buff is DRK as they're lacking in both utility and damage. But all in all, I believe it is very harmful to present phys ranged in such a negative light when they are in fact doing well.
Aug 12 2024