nicd9027: Eureka you lose elemental exp if you die & return, however if someone raises, you don’t :) It’s encouraged to ask for a raise in shout for this reason
laceyclark311: Minor thing about the keyboard input for Active Time Maneuvers: please make sure you don't hit the Enter key before button mashing, otherwise you just might end up typing in the address for a random pineapple picture as you try to hit Enter again in your attempt to fill the meter.
Source: Savanna did this once during a Shinryu Ex fight for Nest.
Necrofitz: When it comes to potency confusion, that's the game in general. It hates plainly stating numbers. Just look at how many Ninjas use Doton on single targets and bosses because the game fails to plainly state the per target damage that would make it clear that at low levels for example double Raiton would be better in a one or two target situation.
As for the savage reward misconcpetions, I blame inconsistency. If you're doing a roulette that started before daily reset but finish it after daily reset, it counts towards the new day.
TheSmilingFox: I remember when I was new I was terrified of going into a new dungeon without watching a guide video first. Now, I just dive in blind and wish everyone else the best
bladelaw: Gonna need the deets on that glam.
austinmartin612: Physick is better for PURE healing if you're out of Lustrates and you've already used your Emergency Tactics. There are times you need to top someone off to remove doom, and doing that with Adlo will take more casts than it would with Physick. So general purpose, yes, Adlo is better, in certain circumstances where pure healing is needed.... Physick is better.
vexten6425: Physick is also a shorter cast time, and costs less MP. Which happens to make it perfect for follow-up heals to Adlo in lower level content, since you can only apply one shield at a time. When it comes to spamming heals, the cast time difference means that in 2 casts of Physick, you've healed 900 potency in 3 seconds, vs the 960 in 4 (and no unspent shield being wasted)
szunaloneheart3148: About the "fact" that adloquium does not override itself i have to intervene.
It does override in one specific case: If your second adlo has a higher value than your first it in fact overrides itself. Else you never could override a normal adlo with a crit adlo. This also works for non-crit adlo. If your first adlo heals less than the second cast even without being a crit adlo, it overrides itself.
HayTatsuko: The Final Fantasy
Oct 30 2024