enclave9585: God bless the Enclave
dare09me: Bethesda should think on how to make players buy legendary modules using gold bullions
paulbyrne6062: I think you missed something on the crafting of mods costs, you can only craft first stars,
the costs are
15 modules for 1st star
45 modules for 2nd star
90 modules for 3rd star
this is where the costs get silly, especially since its the item that is tradeable.
PlaySlough87: Minigun paint from encrypted is not new it is in live game I got it a few weeks or maybe month ago I was just as surprised tho & I didn't even know the plan existed. But I did a little looking online & I think it's an old nuclear winter reward
LeviZReaper: The best machines are the ones with the least amount of moving parts possible. Great changes.
limmylammyllama: You get 8 modules from Encryptid. It didn't show for you in your new tab because you already had modules on you.
genkigirl4859: I really hope legendary cores are just going to be not a thing in the end
randomrud: Excellent, I no longer have to balance my legendary scrip at max to avoid added weight for the modules.
FLUXXEUS: If it will cost legendary script to craft... They REALLY should remove the cap now, I've literally been unable to play for 3 days since I've been over encumbered scripting weapons
FLUXXEUS: Not a fan of the extra item requirement (like serums) to craft the mods. It will make the price increase in player vendors, hopefully they decrease in the Enclave vendor
SkyForgeVideos: The cost for changing stars should be reversed.
It should cost the most to change the first star as this is the most important change one can make.
It doesn't make any sense to make the third star cost the most.
Third star perks do the least to effect your weapon and should therefore be the cheapest and easiest to change.
Jul 21 2024