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Fallout 76 Legendary Mods Guide All 1st, 2nd 3rd Star Mods in Detail with all ingredients

nickryan4126: I'm so excited to be able to get rid of legendaries at any work bench and to be done with my mules for the most part.

AA-ke5bd: when i used to collect all the loot people would drop after events and load up my mules with scrip my friends would laugh at me and call me a vacuum cleaner. who's laughing now?!

MVPCarlos1: Dam 60 modules for the 3rd star is crazy but at least it will make people start to play all the events

Zaudejis: I feel the hacker community is going to dupe these to oblivion. The question is how much will they sell them for on the RMT market. If they sell a bundle dupe like 500 - 1000 of each box they could get away with 100 - 500 USD easy as it essentially is a one time purchase to make whatever you want going forward unless you change effects a huge amount.

OmegaGeno: Thanks Nuka Knights

waynecribb6784: I'm saving this video for a reference later down the road. I've got a good memory but its like Swiss cheese... full of holes. Nice video Nuka Knights!

wocgoblin: Ok people let's not go crazy with over pricing them in the vendors.

biostemm: Some of the required materials seem out of whack; Shouldn't the "bloodied" mod have required, y'know... blood packs!? Liquid Courage for a very middling mod, while other more useful ones just require some med-x? Seems very uneven...

KentuckyRanger: Thank you so much, for taking the time to show us what we'll need for these mods.

I've been waiting so many years for this!

petepeskan1842: I love the idea of using world items ( bobbleheads, drinks ect) to craft legendarys. Makes them feel more important

azkaktus: Thank you for detail guide

Sep 05 2024

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