danielchaves9664: My boy said St Trina is SLEPT ON and thought we wouldn't notice
nicholasloduca6668: I'm glad to see people still recognizing the achievement that is Elden Ring and how amazing it is because I do feel that was getting lost in the disappointment in the DLC. While I was disappointed in some ways, I did enjoy a lot of the new lore we got. Only FromSoft could totally change how I feel about a character with two items in an empty village that is in a completely hidden area. Also, stomping on Margit in NG is the best feeling with how much he bullied me the first time through
theghosty99: Bananafut
I hope lots and lots of ER lore fans watch this video, including other lore creators, because this lesson is critical to understanding ER. ER's history is as unknowable as our own. History is written by the victors, rewritten by their heirs and rewritten again by revolutionaries until it's incongruent. We try to simplify our own history by organizing facts around a theme, usually around the morality of whoever is telling the story.
TheIndulgers: I thought the same. I was 36 went Elden Ring came out.
I just thought that I was older, and more bitter. That I would never enjoy a game like I did when I was 15. ER changed that.
andrewkelly1337: Godwyn makes no sense as a boss, especially for someone who claims to understand the game but wants to skirt around how an entire ending is based around his supreme deadness
somerandomperson9670: I said twice before and I’ll say it again, the dlc is a 10/10, hands down.
launcelotdulake8075: Honestly Jake, this is an excellent video, and I hope it helps open some people's eyes. Your initial frustrations with the story are very relatable, but you have ultimately come to learn the correct lessons from your experience, which many players never will. Don't feel bad you didn't realize these things sooner; it took me over a thousand hours to grasp it as well.
Personally, Elden Ring will be the last game I will ever be heavily invested in. I am getting older and moving on from gaming as a hobby, but the beauty and wonder of Elden Ring - and the lessons it taught me about reality, about suffering, faith, and perseverance - will accompany me for the rest of my life.
(oh and also Bananafut)
abohussain-souls75: Tbh i think people wanting to see godwyn is one of the biggest reason they think that Radahn's boss fight is bad which is completly absurd looking down at something as amazing as that boss fight and the lore behind it because you wanted something else is dumb sure godwyn's lore is lacking in the dlc but that doesn't justify people speaking badly about Radahn and miquella's lore and who knows maybe they're saving him for future projects just like the nameless king
mayhemivory5730: The one thing that really pisses me off about the entire Radahn/Godwyn situation is how there was zero setup. Not just zero setup for the pact between Radahn and Miquella, but Miquellas claim of Radahn being kind is completely unsubstantiated in not just the base game but even the DLC. Radahn was all about rejecting change, refusing to let to, clinging to the past, honor and pride; and now suddenly he‘s just a warmonger, but also he‘s very kind, and he no longer has any attachments to Godfrey or Radagon or Sellia or his horse.
Like, I‘m okay with metaphors, or perspectives of interpretation, or subverting expectations. But honestly, the DLC was exactly as expected EXCEPT who the Promised Consort was. It just feels like a retcon and is thus unsatisfying.
mortuarycookiezshane4192: First play though I followed the guidance of grace directly to Margit and spent the next 5 hours fighting him... only to find out there was a whole two other areas I could've gone. lol. But still one of my favorite memories of my first playthrough beating him out of pure spite.
irongolem123: I have to say, I find it quite amusing that so many people were expecting clear and satisfying answers in the DLC. I have to wonder if they've ever played any of the other games or DLCs. For every question they answer, it raises five more. That's the FromSoft signature style. Also, "bananafut."
abstractnonsense3253: I made my peace with the DLC lore in a different way. I was negatively surprised by Radahn. Godwyn or Malenia would have been better choices. But the worst part was it didn't make logical sense. Until I realised that once Miquella got the strongest demigod back to life, he could still resurrect Godwyn and Malenia. And he would have.
Zythryl: Bananafut. Idk. Obviously the whole time the story is going to lead you to believe some things differently than others. But the sentiment here seems less revelatory, and more like a concession, more like giving up.
I loved the DLC. I think it’s fine overall. “They should have worked for longer on it” is something I find true for every one of From’s works, and that it’s not “more true” for ER comparatively.
Like, sure Godwyn being the final boss would have looked good, sounded good, and covered some uncharted ground—we don’t have a deathblight-inflicting boss. But, my desire for that isn’t borne out of a sense of storytelling, it’s just me wanting fanservice. The whole point behind Godwyn is that he’s long gone, and can’t come back. He is, now, the purest form of death. In the way you felt the Promised Consort ended up being reductive for Radahn and Miquella’s characters, I know with certainty that I would feel the same way about Godwyn if they undid the concept that makes him unique in the first place. It’s not his lightning that makes him special, nor his apparent kindness, nor his connection with dragons. It’s how he is now.
Mario-SunshineGalaxy64: OwO what’s this? A mature and thoughtful introspection of Elden Ring and how people are allowed to have their own subjective interpretations of the lore? How refreshing!
Personally, the section of the video that resonated the most with me is how the story is about poetic metaphors because it sort of coincides with the feeling I’ve had towards the DLC lore and how, in my opinion, was largely focused on subverting expectations. Not that the story wasn’t already complex and nor was it unexpected that things would be reconceptualized or given a new layer of depth but nonetheless I feel like that was the major theme surrounding the DLC and it’s lore.
JoseViktor4099: Something that I love about Fromsoftware games, and this is no exception, is that always had been subjective, and make a lot of theories basing on the gaps. I´ve seen theories like Marika is really the Gloam Eyed queen, that Ranni is no different from Miquella and is equally questionable, that Putrescent Knight is meant to be an alternate version of Starscourge Radahn... All of those are endless posibilities, and despite the DLC not ending like I expected nor as should had wanted lorewise, I still consider very fun to talk about it.
eac92: I feel “builds” are an in-game analogy for the many ways you can interpret the story.
rmvanroosendaal: I love this - I get this deep rooted sense that the entirety of the lore is based on what would be the spirit world to come, that runs adjacent to a real world… that space between life and either heaven or hell - the lands between, if you will. The story, the characters, the architecture, all of it is fragmented, parts of our subjective experiences, and they represent different parts of what life could’ve been, what life is, what it is not. It is that limbo, where people get stuck and they cannot move on to something greater or something worse, and therefore exist in their own personal hellish landscape full of broken thoughts that they cannot repair. Disconnected, inconsistent, broken, anxious, sick, angry, disappointed, ashamed…
I have fought my entire life to conquer my own demons, demons that are the product of different life experiences, whether it be pride, trauma, pain, power… and the memories and remembrances of them are broken and intertwined with everything else in obscure, loathsome and sometimes disturbing ways. There is so much more to my own personal rabbit hole of thoughts on this - great assessment!
Oct 08 2024