Enjoyurble: I try not to be a hater, but I've honestly found the Elden Ring DLC borderline impossible to beat due to the unfortunate circumstance of me not owning it.
haleysmith1327: The no summons thing sounds more like a challange. You'd never say someone didn't complete a pokemon game because they didnt do a nuzlocke.
adamcampbell743: Not all games need to be made for all people.
kaynorman7947: Never used any accessibility features until i crushed my right hand and lost the index finger from that hand, now i need the accessibility features to play most games, i don’t feel any less of a gamer for needing them
rafaelpozo9962: Having a kid is not a disability, is a responsibility, also you can pause the game, go to equipment then select help and select menu explanation,
Ps: there is no wrong way to play the game, if you want to play game without or with summons, it's an option
potatopoker2141: Hmmm Alanah having an informed and nuanced opinion about Elden Ring? Surely, the comment section will share a similar level of nuance?
riggedforepic6293: So I'm a full-time dad and I am also disabled, here's my take. While I agree having kids can make playing games more problematic, I think it is a mistake to lump that in with being disabled. There are times when kids are sleeping well and you do get some downtime. However, I don't get downtime from being disabled, that is with me for the rest of my life. I do understand the comparison you are making, I just don't think calling people with busy lives (through kids, work etc) disabled is thoughtful to people who do have actual disabilities. thanks for reading
chickennuggets8022: Having a kid is not a disability. That is a really stupid thing to say.
stephengoodman9058: I went into it with a level 180 character and it feels like day 1 back in Limgrave. That tells me they got it about right for a DLC. I explored almost half the map before facing the lion and got them second attempt (with a summon). There are multiple ways to progress, you don’t have to run straight into the boss fights and get slapped. I’ve said it before, accessibility isn’t about making it easy its about making it possible. For me summons let me finish the game and see everything I’ve paid for.
JLandmaster: "Situational Disability" = momentary inconvenience.
andez1458: Honestly, calling having a kid a situational disability is truly a stretch. A disability is an objective condition who makes you unable to do certain actions, I don’t see how having a kid can be considered that.
I also think that calling the Scadutree fragments optional is wrong since the balancing of the expansion is all based around them
Gamingwiz135: I know the intent and sincerity behind it, but a kid being a disability is the funniest thing.
C0NFUSEDYT: I feel like I'm getting whiplash seeing this video after seeing some dude with no arms beat the game with his mouth.
thebluepsycho4947: Kids are not a disability. They're a responsibility.
retnuh7: I think labeling scadutree fragments as “optional”, while technically true, set people down this path of not wanting to use them thinking they were like training wheels or “easy mode”(I’ve seen this a lot) when in reality the entire dlc is scaled around you raising your blessing level. You might be able to sludge through for a little bit but when you reach a certain point you’ll be getting one shot by even small enemies and doing poor damage. The blessings were put in place to keep players from power leveling before the dlc and then just stomping through all the content like a boss rush.
andrewheibeck5728: Here's the rub: not every game is for everyone.
I play Tarkov and my boys do not because they find it too challenging. The point of the game is for it to be difficult! Why can't we all start being okay with not every game being made for every gamer
user-mi9mw5wm5w: I can't understand why people seem surprised it's hard. number one: to access the DLC you have to be pretty far in the base game so you know how everything works by the. Number two, there's is shit loads of upgrades weapon arts etc; you can use to make fights easy. Number 3 FromSoftWare notoriously make their DLC hard; go play bloodborne DLC or DS 3's you will get shredded.
There is only one unbeatable boss in these games: the camera.
cblifeform8535: So having a kid is a disability? It feels like I've stepped into the world of crazy.
RicAdbur: I disagree slightly, in that the scadutree fragments are "optional" only in the same way that wearing armor or upgrading your weapons is "optional." Technically, you can forgo using them, but it's definitely not intended that you do. Some people are out there running through the whole game at level 1 naked with an un-upgraded club, but 99.9% of players aren't doing that. Using or not using the scadutree fragments is the same thing in my opinion.
kukunanakukunana: This is quite disrespectful to people who actually have disabilities. Having a kid is not a disability. L take.
justhaku9240: I wish the culture of using any more then half the game mechanics is seen as a hit to the ego dies for good
My cousin has been on the final boss for literal days to the point of giving up and hating the game, thinking the boss design is horrible, the dlc is horrible and he dropped it. I tried as hard as i could to get him to level up, hes scadu level 10 cause he bumrushed the bosses, he refuses to summon other players, summons, switch up his playstyle or do anything other then slam his face into a wall until its a point beyond just frustration its rough. Meanwhile i took my time, explored everything i could, used all the mechanics i could, leveled up my scadu, tried different/new weapons, switched up my approach to bosses i was struggling with and i had the time of my life, still struggling of course but never to the point of hating the game to that degree
Point being, i hope this culture goes for good, thank you for coming to my tedtalk
user-ex2fx6bp3w: Nope. Not everything is for everyone. Next.
GaryArmstrongJr: I think we should get to a world where we can accept that not everything is for everyone. If the game is too hard, play something else, not for you. If you can’t pause, don’t play the game, play something else. I don’t understand the need to make things for everything single person. Let them cook how they want to cook.
tallguy-gaminguk1316: Having a 2 year old is not a disability I was born with a life long disability choose your words wisely in the future
TremorBoria: I'm a loot hunting, companion summoning, mimic using, spam rolling, R1 mashing, BADA$$ RUNE FARMER!!!!
I OP into every boss fight like a f*cking cheese freight train hauling kites, and I ABSOLUTELY decimate them!!
After HUNDREDS of hours farming runes.
ZERO FINESSE. DON'T Git Good, GET OP!!! GET OP TODAY
But I understand your point about accessibility, It affects us all. I mostly wrote this comment for engagement.
Thanks Charalanahzard, always looking out for us.
KyLeon0130: The game was designed around being balanced for summons. However, it was also designed around jumping over attacks, and I noticed that a lot of people think you are only supposed to roll. The game becomes a lot easier when you realize jumping is just as important.
Haz3Nation: Its as hard as u want it to be. Just like rest of the game.
zacharron: I don't have a problem with the "difficulty" but I do have a problem with their evolving boss and enemy design. Bosses charging you right out the gate, 5,6,7 hit combos, constant aggression. Like Alanah, I love FS games for many reasons OUTSIDE the boss fights, and they are making it harder and harder for me to do that. Even with spirit ash summons some of those boss fights took me 30-50 attempts. I think they peaked with Dark Souls 3 bosses. I don't want to spend 3-4 hours learning every main boss. After fighting literally 100's of Soulslike bosses over the years it's EXHAUSTING. Btw, Scadutree Fragments 18/9.
bestintheworkdsjsjhkk: I think is one of the worst takes I have ever seen on the Internet
katanamaru1: Elden Ring has a pause feature:
Go to the inventory menu, press select, click the 'menu explanation' text. The game will pause if you're not in active pvp.
Hope this helps all those with the RESPONSIBILITY of having children.
MedicTJ: I had a massive stroke last November 27th, 2023. ER and Starfield have actually been vital components of my recovery through physical therapy. I've been amazed at how well games have done for me in this regard. Imagine that. Doctors and neuroscientists and surgeons DEMANDING that I be a gamer. I've thrown in some Skyrim as well...because....well yeah.
user-uk9rj4rx5y: I started Elden Ring at the beggining of may as my first ever souls-like. I finally managed to get to DLC last weekend and the experience is nothing different from first few hours of base game when it is simply a run away simulator :) People complaining are probably far info NG something for years and forgot the initial struggle the game offered.
Teezy_Ty: You can take the journalist out of IGN, but you can’t take the IGN out of the journalist.
Athul487: So when I sneezed during a boss fight and died I was just a victim of situationaly disability. Thank you for clearing that up.
UberNoober23: What a lot of people don't seem to understand is that the game is an RPG, and at the core of RPGs is character progression. In Elden ring there is ALWAYS a way to progress your character and overcome any boss regardless of your skill level, and that remains the case at least until later NG .
Paul_Hardy: I have yet to hear a disabled gamer demand accessibility by way of reduced difficulty in a From Software game. The only people I've heard making that demand are able bodied people who just want an easy mode or difficulty options and they use the "accessibility" angle for emotional leverage to their demands.
benvideokid: Tree fragments are not accessibility options, they are a progression system much like level ups. Refusing to use a progression system is taking a handicap. If you wish to hobble around and fight stuff doing 1 hp hits, thats on you.
Souls game boss defeated is all that matters. Use your mimic as a distraction, level up to 200 and get all the tree fragments. That was the intention of the design.
As for accessibility settings, go ham on fromsoft. Remapping to different controllers etc making options for less fortunate to allow them to enjoy your game is perfectly acceptable. I personally want all my friends to enjoy every game i like in general. If they need an auto attack with one button press and roll to cancel more power to you.
JayTraversJT: The happens with the launch of every souls game.
Games are for everyone, but not all games are for everyone.
Taja_: Like some others said, scadu blessings are "optional" as leveling your character and weapons is "optional".
Its a main feature of the game that comes naturally and I dont think its poorly explained at all, people just want to rush and skip the whole game and then complain its too hard.
ashjefferson5808: I have a neurological disability that greatly affects my sense of direction and a lot of people don't consider that a mini map is an accessibility feature I don't have a ton of fun with fromsoft because I walk in circles and get lost
Andi187187: Accessibility and difficulty are two totally separate things.
PenumbraFX: I am convinced that 90% of these difficulty complaints are from folks for whom Elden Ring was their first FromSoft game. They beat the base game, felt like gods, and then got triggered when the DLC pummeled them into the ground and they had to learn the game all over again.
enfrax: Fromsoftware did such a great job providing tools and mechanics to make the game as hard or as easy as you desire.
People who say that others are playing the game wrong or „didn’t really beat it“ didn’t understand the game.
CmdrBrannick: Having a disadvantage doesn't mean having a disability. Having a child who needs attention is a disadvantage. You make it sound like being a parent makes you disabled. And the game does actually have a pause function.
Also, maybe the child needs more attention than said parent needs to play video games, at that point, get your priorities straight.
RaymondwLin: The same 24hrs I watched this I also saw a video of some dude killing the final game boss in 11 seconds.....
darthvader78441: Older gamer here.... Have you ever beaten Akuma in Street Fighter 2? It took me days... Frustrating but rewarding as hell.
Also "Magneto" in X-Men children of the Atom. He(in my opinion) is still the most difficult boss I've ever came across.
unfinishedsentenc5308: Only complaint I have is that final boss. I can definitely see that boss getting a potential nerf in the future
amagrz15: Not every game is for everyone.
danny123451: I feel like some people just refuse to adapt. I usually carry a few different weapons with me and use different ones depending on the situation and what i am fighting. A lot of people seem to just duel wield and refuse to block anything meanwhile im using a medium shield on a dex build and im blocking a good chunk of these big boy attacks people are struggling to avoid.
Hero190909: I can't go to the movies because my 2yr old can't sit through a 2hr movie or I can't pause the movie.
Therefore I am disabled.
Great logic.
fobbles_: I was grinding against that lion for a LONG time with a summon and ash. And then I went
“Ok hold up. Let’s treat this like bloodborne or dark souls.”
I spent the next 4 matches learning its moves alone and found it’s weak to fire, not black fire!
Beat it the next try alone
I think it’s like a dark souls 3 dlc mixed with Elden ring. It’s like “you’re gonna hit the wall… but you don’t have to right now.”
jeffccan4464: Kids are NOT a disability. One of my daughters has autism, THAT is a disability, me playing a game while having 2 daughters is not a disability. Have a child yourself before you judge people who have children and play games. When you have a child then come talk to us who do and know what responsibility being a parent means.
Renny2077: Just don't buy the game. Play something else. Stop complaining.
thanos1000000fc: Stop speaking on behalf of disabled people when you hardly know what a disability is.
ItzMeWill: Imagine wearing those gaming glasses on a plane, playing Call of Duty with your friend screaming "hurry up, broooo..plant the booomb....plant the bomb".. .."Bomb planted, broooo!..GG, noooobs!"
Hyl1anH3ro: If a kid is going to a socket with a fork I'm not worrying about a fuckin pause button "hold on a min honey you're in mortal danger let me just pause this real quick" like WTF kind of example is that? The game isn't even that hard people are just too lazy to collect the fragments
danielnel4467: Having a child is not a disability it is a responsibility. As a parent, you should be spending more time with your child and less time playing video games. Your child is your No 1 priority .
Pizzajohnn: I think most the dlc is fairly balanced but the last boss is just incredibly hard and only time i really had frame drops. Killed him after like 70 attempts and i honestly never want to fight him again.
Cull_Obsidian: There are people who completed Elden Ring with a dance mat or steering wheel. A blind person completed Bloodborne.
If I can complete the DLC, YOU can complete the DLC. Yes, the enemies when you first start hit like a truck, they should have placed more emphasis getting more scadutree fragments.
And THANK YOU for explaining the core ethos and ethic behind FromSoft game. There’s a Japanese zen concept called Gaman, or to endure. I’m half Japanese and I find it very
johnhall8116: The fun is learning how. Started a playthrough recently and doing incredibly well trying to build my character for Shadow of the Erdtree. Dying a lot less. I feel once people figure out the DLC, it'll become a lot easier.
BobBobOnYouTube: It was always going to happen when games like this hit the mainstream. Noobs will complain that they're too hard. Their voices will be louder than usual because now there's more of them.
ericeilertsen9369: Here is another disability that is called getting old. I don’t have the dexterity in my hands that I had even 10 years ago but I still want to play challenging games. For me, summons was a huge boon to putting over 100 hours into ER and completing it. I cheered and ran around the house when I beat certain bosses. I could not care less if someone didn’t think I beat it correctly honestly.
kingunited99: Elden Ring dlc has been a masterpiece so far to me
MedtNERD: After finishing the DLC, I have to say, that even after collecting and activating all of the Scadutree-Fragments and using summon-ashes, the last boss was absolutely brutal and I can understand people having issue with the bossdesign. It's extremely difficult, if you don't have one of the few fitting builds. And the way the boss works (attack patterns, the graphical effects/visibility) it is even harder to learn the boss mechanics.
Oliander712: Oops I dropped my controller, i have a situational disability
drockopotamus1: As a videogame developer, accessibility isn't always a given with tight deadlines. It's best planned VERY early and targeting a VERY specific demo. There's a massive difference in work involved between simply adding a filter for colorblind folks and motor impairments. That being said, it's always a welcome addition if time permits. lol oh and btw I'm pretty familiar with Microsoft's accessibility documents having worked at a few of their studios. None of their products fill all of the criteria. That division just tries to account for everything. It's impossible for even their own studios.
GrandAdmThrawn: You are embarrasing yourself. Stop it, get some help.
waynewalkerorg: growing up we had a friend who had one hand and we'd play street fighter and he'd always get his ass whooped. And there was nothing he'd hate more than if he felt like he won because the other person "felt bad" for him and kind of let him win - which would happen from time to time. Sometimes we'd offer to play one-handed as well and he NEVER accepted this. But the very rare times he would win in a fight, the celebrations were huge. He beat you fair and square and he'd make you know it.
Elden Ring is kinda the same, where a lot of disabled players will feel apathetic towards options that "cater" to them in any way. They will want to beat the game the way it is, the way we all face it. As long as you can use a controller, or any kind of input device, they'll find a way. Any option that an abled person wouldn't use, a disabled person wouldn't want to use either.
Less button presses, God Mode, auto-rolling or shield toggling, single-button combos, wider parry windows, colored outlines on enemies, extra audio or visual cues on attacks, skip platforming segments, "awareness" indicators, these do affect difficulty and the overall accomplishment you feel - and I have no idea why you'd think otherwise. I'm not opposed to these options, but I also don't think we should kid ourselves into thinking the game would be just as hard with them on. Sure there are some accessibility options that you can have that are truly neutral in terms of difficulty, like larger text, or pausing outside combat encounters, but none of the options listed above are that.
I also think its fine that you're not entitled to completing some games.
Jul 09 2024